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Útulno-Doom-style-engine

v0.0.6

A pseudo-3D engine made using Cpp and raylib.

Features

  • Level Editor: A visual way of creating levels.

Upcoming Features

  • Web Build: Compile the project to WASM.
  • Textures: Make the walls and sectors have connected textures.
  • Collision: A simple system of collisions checking if the future position crosses any wall segment.
  • Portals between sectors: Create connected rooms, by allowing sectors to share walls and draw only when visible.

Screenshots

screenshot

Getting started 🚀

Compile with the command mingw32-make and than run with ./Myslivcovi-Vzpominky.exe.

Controls 🎮

  • Camera: WASD movement.
  • Esc: Exit game.

Acknowledgments

Code based on tutorial by 3DSage

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A a pseudo-3D engine made using Cpp and raylib.

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