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Pull requests: tgstation/TerraGov-Marine-Corps
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SH-15 tweaks
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18714
opened Apr 24, 2026 by
Lumipharon
Contributor
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Surgery enhancements
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Feature
New interesting mechanics with new interesting bugs
Fix
Fixes an issue with the game.
#18713
opened Apr 24, 2026 by
Lumipharon
Contributor
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fixes abduct's reclusive self-knockdown
Fix
Fixes an issue with the game.
#18712
opened Apr 24, 2026 by
Runian
Contributor
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Kutjevo turf fixes
Fix
Fixes an issue with the game.
Map Edit
One or more changes to .dmm files.
#18711
opened Apr 23, 2026 by
Lumipharon
Contributor
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Working campaign loadouts for all hvh modes
Feature
New interesting mechanics with new interesting bugs
Requires Testing
PRs stable enough for testing, expecting minor changes.
Test Merge Only
#18710
opened Apr 22, 2026 by
Lumipharon
Contributor
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Pillar of Spring Major changes: Spring 2026
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#18704
opened Apr 21, 2026 by
novaepee
Contributor
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Large ammo box visual fixes and improvements
Map Edit
One or more changes to .dmm files.
#18700
opened Apr 20, 2026 by
Lumipharon
Contributor
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Acid Dash recast fix + Multi-cast support
Fix
Fixes an issue with the game.
Grammar and Formatting
Speling and grammer, can be hard sometimes.
Refactor
Improves underlying code to make systems more modular and functional.
#18693
opened Apr 19, 2026 by
Runian
Contributor
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Footstep layering fix
Fix
Fixes an issue with the game.
#18691
opened Apr 18, 2026 by
Lumipharon
Contributor
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Allow NPCs to push again
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Test Merge Only
#18686
opened Apr 17, 2026 by
Lumipharon
Contributor
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Buffs the lever action rifle
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Do Not Merge
Pull request should not be merged due to design conflict or being a temporary change.
#18685
opened Apr 17, 2026 by
Technical-l
Contributor
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Zombie nerfs, slower spawning, bigger waves
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#18683
opened Apr 17, 2026 by
mudzbe
Contributor
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compacted armament and squad marine GHMME
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#18680
opened Apr 16, 2026 by
novaepee
Contributor
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Arachne Review: 2026 Edition
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
Quality of Life
Minor changes that make the game nicer to play
#18672
opened Apr 15, 2026 by
AzonStarfall
Contributor
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QOL for revolver gameplay when using loose ammo/packets
Do Not Merge
Pull request should not be merged due to design conflict or being a temporary change.
Quality of Life
Minor changes that make the game nicer to play
#18656
opened Apr 11, 2026 by
irRegularGuy646
Contributor
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Scaling cap of sentient zombies to alive marines
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Do Not Merge
Pull request should not be merged due to design conflict or being a temporary change.
#18608
opened Mar 21, 2026 by
mudzbe
Contributor
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Add corrupted larva and IFF tag, runner saddle to zcrash vendor, xenos have reduced ability cost and cooldown duration on zombie crash
Feature
New interesting mechanics with new interesting bugs
#18604
opened Mar 20, 2026 by
mudzbe
Contributor
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Remove default place hologram and select buildtype keybindings
Logging
Removal
Feature removal due to maintainibility or design direction.
#18579
opened Feb 24, 2026 by
homexp13
Contributor
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Encounter gamemode
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#18553
opened Jan 21, 2026 by
mudzbe
Contributor
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Removes stray groundside generators
Map Edit
One or more changes to .dmm files.
Removal
Feature removal due to maintainibility or design direction.
#18485
opened Nov 28, 2025 by
blackdav123
Contributor
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Behemoth V2 - Complete Rework
Feature
New interesting mechanics with new interesting bugs
#18481
opened Nov 28, 2025 by
lKiseki
Contributor
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AI speech refactor and rework
Refactor
Improves underlying code to make systems more modular and functional.
SoM lunar base
Map Edit
One or more changes to .dmm files.
Merge Conflict
Pull request is in a conflicted state with base branch.
Quality of Life
Minor changes that make the game nicer to play
#18388
opened Nov 10, 2025 by
Technical-l
Contributor
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Updated in the last three days: updated:>2026-04-21.