Skip to content

Pull requests: tgstation/TerraGov-Marine-Corps

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

SH-15 tweaks Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18714 opened Apr 24, 2026 by Lumipharon Contributor Loading…
Surgery enhancements Code Improvement Changes for adhering to code standards and codebase maintainability. Feature New interesting mechanics with new interesting bugs Fix Fixes an issue with the game.
#18713 opened Apr 24, 2026 by Lumipharon Contributor Loading…
fixes abduct's reclusive self-knockdown Fix Fixes an issue with the game.
#18712 opened Apr 24, 2026 by Runian Contributor Loading…
Kutjevo turf fixes Fix Fixes an issue with the game. Map Edit One or more changes to .dmm files.
#18711 opened Apr 23, 2026 by Lumipharon Contributor Loading…
Working campaign loadouts for all hvh modes Feature New interesting mechanics with new interesting bugs Requires Testing PRs stable enough for testing, expecting minor changes. Test Merge Only
#18710 opened Apr 22, 2026 by Lumipharon Contributor Loading…
Pillar of Spring Major changes: Spring 2026 Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files.
#18704 opened Apr 21, 2026 by novaepee Contributor Loading…
Large ammo box visual fixes and improvements Map Edit One or more changes to .dmm files.
#18700 opened Apr 20, 2026 by Lumipharon Contributor Loading…
Acid Dash recast fix + Multi-cast support Fix Fixes an issue with the game. Grammar and Formatting Speling and grammer, can be hard sometimes. Refactor Improves underlying code to make systems more modular and functional.
#18693 opened Apr 19, 2026 by Runian Contributor Loading…
Footstep layering fix Fix Fixes an issue with the game.
#18691 opened Apr 18, 2026 by Lumipharon Contributor Loading…
Allow NPCs to push again Balance Changes to functionality that modifies how effective certain methods are at powergaming. Test Merge Only
#18686 opened Apr 17, 2026 by Lumipharon Contributor Loading…
Buffs the lever action rifle Balance Changes to functionality that modifies how effective certain methods are at powergaming. Do Not Merge Pull request should not be merged due to design conflict or being a temporary change.
#18685 opened Apr 17, 2026 by Technical-l Contributor Loading…
Zombie nerfs, slower spawning, bigger waves Balance Changes to functionality that modifies how effective certain methods are at powergaming. Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes.
#18683 opened Apr 17, 2026 by mudzbe Contributor Loading…
compacted armament and squad marine GHMME Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files.
#18680 opened Apr 16, 2026 by novaepee Contributor Loading…
Arachne Review: 2026 Edition Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files. Quality of Life Minor changes that make the game nicer to play
#18672 opened Apr 15, 2026 by AzonStarfall Contributor Loading…
QOL for revolver gameplay when using loose ammo/packets Do Not Merge Pull request should not be merged due to design conflict or being a temporary change. Quality of Life Minor changes that make the game nicer to play
#18656 opened Apr 11, 2026 by irRegularGuy646 Contributor Loading…
Scaling cap of sentient zombies to alive marines Balance Changes to functionality that modifies how effective certain methods are at powergaming. Do Not Merge Pull request should not be merged due to design conflict or being a temporary change.
#18608 opened Mar 21, 2026 by mudzbe Contributor Loading…
Add corrupted larva and IFF tag, runner saddle to zcrash vendor, xenos have reduced ability cost and cooldown duration on zombie crash Feature New interesting mechanics with new interesting bugs
#18604 opened Mar 20, 2026 by mudzbe Contributor Loading…
Remove default place hologram and select buildtype keybindings Logging Removal Feature removal due to maintainibility or design direction.
#18579 opened Feb 24, 2026 by homexp13 Contributor Loading…
Encounter gamemode Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files.
#18553 opened Jan 21, 2026 by mudzbe Contributor Loading…
Widebury Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files.
#18527 opened Dec 9, 2025 by Sai-Aye Contributor Loading…
Removes stray groundside generators Map Edit One or more changes to .dmm files. Removal Feature removal due to maintainibility or design direction.
#18485 opened Nov 28, 2025 by blackdav123 Contributor Loading…
Behemoth V2 - Complete Rework Feature New interesting mechanics with new interesting bugs
#18481 opened Nov 28, 2025 by lKiseki Contributor Loading…
AI speech refactor and rework Refactor Improves underlying code to make systems more modular and functional.
#18437 opened Nov 19, 2025 by Neocloudy Contributor Draft
SoM lunar base Map Edit One or more changes to .dmm files. Merge Conflict Pull request is in a conflicted state with base branch. Quality of Life Minor changes that make the game nicer to play
#18388 opened Nov 10, 2025 by Technical-l Contributor Draft
adding Battle contracts and companies
#18278 opened Sep 19, 2025 by Frfor17 Contributor Draft
2 of 4 tasks
ProTip! Updated in the last three days: updated:>2026-04-21.