Releases: sonicretro/s1disasm
Releases · sonicretro/s1disasm
v26.05
This is the first major release after the great file restructure.
Full Changelog: v26.03...v26.05
Highlights
- Massive internal source code restructure across the disassembly:
- Extracted and reorganized many shared subroutines
- Improved file layout and include structure
- Merged duplicate revision-specific files where possible
- Standardized REV00/REV01 naming conventions
- Major documentation overhaul:
- Fully documented the Sonic player object
- Fully documented all major game mode routines
- Expanded documentation for collision, scrolling, object handling, Dynamic Level Events, HUD mappings, palette cycles, and various engine quirks
- Large-scale cleanup of animation scripts, mappings, constants, labels, comments, and SST definitions
- Improved Linux/Mono compatibility for utility projects and tools
- Restored and maintained bit-perfect / bit-accurate builds throughout major refactors
Bug Fixes
- Added and expanded numerous
FixBugsfixes:- Display-and-delete bugs
- Title card issues
- Unsafe VDP access to
Hud_Base - Drowning-related fixes
v_chunk0collisionhandling- Subpixel clearing fixes
- Fixed SonLVL crashes caused by spike helix mappings
- Fixed Mono compilation issue in
Ring.cs - Corrected various inaccurate comments and outdated bugfixes
Engine and Code Improvements
- Introduced various new constants and macros, including:
- VBlank routine constants
- FG/BG constants
- Boss SST constants
lvlsizeanddcb
- Replaced
make_art_tilehelper usage with compound constants - Converted demos to macro-based
demoinputformat - Added warning for undersized RAM declarations
- Added
build_and_run.batconvenience script
Data, Asset, and Tooling Cleanup
- Revamped animation scripts and cleaned up mappings labels and unlabeled tables/data
- Added missing SonLVL objects
- Renamed and reorganized various assets, scripts, and utility project files
- Changed uncompressed graphics extensions to
.unc
Documentation and Research Notes
- Documented and clarified various internal engine behaviors, including:
CalcAngleandCalcSine- Platform SSTs
- Initialization code
- REV00 scrolling routines
- MZ lava brick wobble quirk
- Shared origins of
Yad_ChkWall
Miscellaneous
- Removed legacy
"S U B R O U T I N E"comments - Added
S1SSEdit.undoto.gitignore - Updated README with disassembly structure documentation links
v26.03
This is the last "original" version of the Sonic 1 GitHub disassembly before the major file restructure after March 2026.
It's also the first disassembly release after AS and ASM68K branches were fully aligned again.
Full Changelog: https://github.com/sonicretro/s1disasm/commits/v26.03