fix: Add procedural column variants, editor copy/paste, and wall junction planning improvements#302
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# Conflicts: # packages/editor/src/components/tools/fence/move-fence-endpoint-tool.tsx # packages/editor/src/components/tools/select/box-select-tool.tsx # packages/editor/src/components/tools/wall/move-wall-tool.tsx # packages/editor/src/components/ui/panels/column-panel.tsx # packages/editor/src/components/ui/panels/door-panel.tsx # packages/editor/src/components/ui/panels/window-panel.tsx # packages/viewer/src/components/renderers/column/column-renderer.tsx # packages/viewer/src/components/viewer/index.tsx # packages/viewer/src/systems/slab/slab-system.tsx
reneruano95
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May 11, 2026
…rplan thumbnails + mobile editor UI Port floorplan item thumbnails, full mobile editor UI, and mobile polish from the private monorepo into the public editor. Monorepo PR pascalorg#297 (feat/item-admin-advanced): - Add optional floorPlanUrl to item asset schema (core) - Render 2D floor-plan images inside item footprints on floorplan - Improve slider drag with modifier key re-anchoring Monorepo PR pascalorg#302 (feat/mobile-ui): - Mobile editor layout with draggable bottom sheet - Mobile tab bar, selection bar, and panel sheet - Mobile-aware panel manager and panel wrapper - useIsMobile rewrite (useSyncExternalStore, SSR-safe) - Camera actions hideOrbit prop - GridSnapControl and SecondaryToggles exports - Action menu hides on mobile contextual tabs - SidebarTab extended with mobileDefaultSnap/mobileIcon Monorepo PR #306 (feat/mobile-ui-polish): - Touch gesture mapping for camera controls (one/two/three finger) - Snap ratio constants for bottom sheet - Thumbnail generator WebGL2 fallback (bottom-up row flip) - ErrorBoundary scope logging, viewer scene wrap - GPUDeviceWatcher enhanced logging and uncaptured error handler - WebGPURenderer init error handling and diagnostics - Post-processing log improvements - MergedOutlineNode WebGL2 FBO corruption fix Excluded: apps/community/*, apps/editor/*, packages/community-*, .cursor/*, .env.example (monorepo-only files) Co-authored-by: Pascal <open@pascal.app>
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What does this PR do?
This PR expands structural editing capabilities with procedural column variants, introduces scene-level copy/paste workflows, improves connected wall movement behavior, and adds multiple editor/rendering stability upgrades.
It enables:
Procedural Columns
Added procedural support column variants:
Expanded column schema and rendering support:
Added panel UI support for new column controls.
Floorplan & Selection Support
Copy & Paste Workflows
Added scene selection copy/paste support.
Supports:
Added automatic:
Supports:
Added paste action to floating level selector menu.
Added keyboard shortcuts:
Cmd/Ctrl + CCmd/Ctrl + VWall Junction Planning
Added core wall-move planning system for junction handling.
Detects:
Updated wall move tooling to use new planning logic:
Fence Interaction Improvements
Viewer & BVH Stability
Renderer & Material Updates
Updated renderer/material handling for:
Ensured compatibility with updated interaction and BVH behavior.
Door & Window Panel UX
Hid inapplicable door settings depending on:
Hid inapplicable window settings depending on:
Added dirty-node marking during door/window updates: