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You're a legend! I also got it working on version 1.46 of retro-go |
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Awesome, I'm glad it worked on 1.46 as well. Let me know of you come across any bugs, the sound isnt amazing but I compared to ecwolf on my pc and its not too much difference. The rest of it was fine from my testing, but I didnt exactly complete the game so there could be bugs later on! Next up is Tomb Raider, but not sure it will be release worthy yet, still early stages. Either way I'll post as a branch on my fork just so its not all lost. |
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Spent some time (and probably more than I should!) re-porting Wolf3D. Its based on the previous odroid port here: https://github.com/jkirsons/wolf4sdl so a lot of the hardwork had been done, as always, AI did all the work here.
Works quite nicely even on the lowly ESP32 :)
Annoyingly its quite hard to get it to support all versions in one unified firmware as the locations in each version are totally different, so one version the gun pointer could at No.93 but another version thats No.113 so instead of a gun pointer, you get a massive picture of Wolf. So I've just gone with v1.4 registered, which is the best version anyway. Theres a conversion tool here: https://maniacsvault.net/ecwolf/download.php not tested as my version was already v1.4.
It can be adjusted via defines in versions.h and recompiled to support other versions (I've only personally tested v1.4 registered, v1.4 shareware and Spear of Destiny, all work fine when recompiled) but as said, the stock setup is for v1.4 registered.