Spelling fixes in comments#231
Conversation
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I have mixed feelings on PRs that focus on widespread spelling checks against comments. It is nice for things to be spelled correctly for sure, but Merging PRs for this sort of thing is a good way to cause people trouble with rebases for users who just want to update their own stuff. I'd say we should hold this sort of thing for the next major version upgrade of Godot (IE Godot 5) so that if they do step on someone's toes it'll be peanuts in comparison to all of the other stuff they have to deal with. We'll keep this open until then. |
There is no plan to update to 4.4 ? Only in 5.0 ? Sorry if this is not the appropriate place to ask this |
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At this time, we're only just starting to update to 4.3. When/If a 4.4 update happens, it will take some time as 4.4 has much larger changes than 4.3 |
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We will most likely upgrade to 4.4 eventually, specifically when that release is mature. What I'm saying is that we won't be doing spell checking type merges until we upgrade to 5. |
Fixes various spelling mistakes scattered across the codebase. While this PR doesn't change any logic (it only touches comments), I think it still makes the code look reasonably more polished.