KalaGraphics is a C++20 window library for Windows and Linux, built for software and games with a user-friendly API that abstracts away Vulkan code as much as possible.
This project relies on several external dependencies, they are not shipped inside this project, please make sure you have that repository cloned into a folder inside the same parent directory as this project folder before compiling this project from source.
| Platform |
Status |
Notes |
| Windows |
Supported |
Requires Windows 10 (build 1809 / 17763) or higher |
| Linux |
Supported |
Should work on any Linux distro released in the last ~10 years ago |
| BSD |
Planned |
BSD support is planned for a future version |
| Mac |
Not Supported |
No plans for Mac support |
| WebGL |
Not Supported |
No plans for web support |
| Console |
Not Supported |
No plans for console support |
| Mobile |
Not Supported |
No plans for mobile support |
| Architecture |
Status |
Notes |
| x64 |
Supported |
x64 is fully supported |
| x86 |
Not supported |
No plans for x86 support |
| Arm |
Planned |
Arm support is planned in a future release |
| Risc-v |
Not supported |
No plans for Risc-v support |
| Render Pipeline |
Status |
Notes |
| Vulkan |
Supported |
Internally locked to Vulkan 1.3 |
| OpenGL |
Not supported |
No plans for OpenGL support |
| DirectX |
Not Supported |
No plans for DirectX support |
| MoltenVK |
Not Supported |
No plans for MoltenVK support |
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How to build from source
External libraries
Minimum requirements
Lost Empire Entertainment and KalaKit ecosystem