Log fixes#70
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Fexty12573
approved these changes
Jun 24, 2026
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The main issue addressed here is the first log message wouldn't be included in the log file. This was because the initial state of
s_filewhen evaluated as a boolean returns true. Checkingif (!s_file)to consider opening the file only passed after the first attempted write fails ands_fileis put in a error state.The other fix is to not return on an error in
log_raw(), instead handle the potential error state when deciding whether to write to the file/console or not.Also, I added a warning that if
logLevelis invalid, Stracker's Loader will crash the game when loaded.