KAM + gb misorientation parallel#576
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haixing0a merged 3 commits intoFABLE-3DXRD:masterfrom Apr 24, 2026
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Looks good, thanks ! |
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I added 2 main functions for Misorientation computation.
Both functions are very similar in how they are used: pick a method, get pairs of voxels and their neighbors for a given mask, compute the misorientation in parallel for every pair.
Both methods can be used with Xfab.symmetry.Umis, or with the disorientation function. Results are similar for cubic (I did not test other symmetries yet). Umis computation time is ~10 times faster.
Sub functions :