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Releases: CS-NextClient/NextClient

NextClient v2.5.1

18 Jun 23:40

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⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️

Please read the installation instructions first!

EN

Fixes

  1. Fixed crashdumps flooding the game folder when Steam authentication can't start (for example, when the game isn't available on the account).

RU

Исправления

  1. Исправлено засорение папки игры крашдампами, когда не удаётся пройти Steam-аутентификацию (например, когда игра недоступна на аккаунте).

NextClient v2.5.0

18 Jun 19:24

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⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️

Please read the installation instructions first!

EN

Features and changes

  1. Refactored the texture cache, eliminating Texture Overflow (MAX_GLTEXTURES).
  2. Restored tooltips in GameUI and added a tooltip explaining the multitexturing option.
  3. Added sending of a unique hardware-based identifier to the server (by @lozatto, #101).
  4. Added new sandbox cvars: camera_movement_scale, camera_movement_interp, cl_bob_camera, viewmodel_lag_style, hud_deathnotice_max.
  5. Added mouse inversion via a server-side module (separately for the X and Y axes).
  6. Added weapon sound overrides via a server-side module.
  7. Added support for arbitrary chat fonts (previously all non-Latin characters were forcibly rendered via Tahoma).
  8. Added support for fallback fonts in schemes; DejaVu Sans is used as the fallback, since Verdana lacks many characters that appear in player nicknames.
  9. Added the "Classic Plus Tahoma" color scheme, which uses a font close to the one used in the original Steam version for non-Latin characters.
  10. Added provisioning of default user config files (master server, game settings) from platform/defaults on first run.

Fixes

  1. Fixed first-person weapon FOV on the Bullpup and Krieg 552 when entering zoom (applies to all cases where the FOV changes).
  2. Fixed binding an action to the mouse wheel in the settings.
  3. Fixed mouse sensitivity resetting to the UI value when the value is changed via the console.
  4. Fixed clipping of the right edge of characters in chat for non-Latin fonts.
  5. Fixed servers from other games being shown in the Favorites server browser.
  6. Fixed the displayed time of the last connection to a server.
  7. Fixed the game icon not being shown in the taskbar.
  8. Fixed kRenderTransAlpha not being applied correctly to view models when changed via a server-side module (thanks to @s1lentq for the fix).
  9. Fixed the wait command being blocked when sent by the server to the client.
  10. Fixed unintended insertion of zeros into float console variables, which caused kicks on servers that validate cvar values.
  11. Fixed the con_mono console variable.
  12. Fixed masked studio model textures disappearing on entities with a render amount below 128 (thanks to @s1lentq for the fix).
  13. Fixed the favorites list not refreshing when a server is added.
  14. Fixed bots being included in the server browser player count, which also caused a false "Server full" error when connecting to servers with bots.
  15. Fixed crashes and freezes when exiting the game; the class of crashes that occurred after _restart has been fully eliminated.
  16. Fixed an in-game crash caused by model cache overflow.

RU

Функции и изменения

  1. Переработан кэш текстур, устранён Texture Overflow (MAX_GLTEXTURES).
  2. Восстановлены тултипы в GameUI; добавлен тултип для опции мультитекстурирования с описанием её назначения.
  3. Добавлена отправка на сервер уникального идентификатора на основе аппаратного обеспечения (автор @lozatto, #101).
  4. Добавлены новые квары в песочнице: camera_movement_scale, camera_movement_interp, cl_bob_camera, viewmodel_lag_style, hud_deathnotice_max.
  5. Добавлена инверсия мыши через серверный модуль (раздельно по осям X и Y).
  6. Добавлено переопределение звуков оружия через серверный модуль.
  7. Добавлена поддержка произвольных шрифтов для чата (ранее все нелатинские символы принудительно отображались через Tahoma).
  8. Добавлена поддержка фолбэк-шрифтов в схемах; в качестве резервного используется DejaVu Sans, так как в Verdana отсутствуют многие символы, встречающиеся в никнеймах игроков.
  9. Добавлена цветовая схема Classic Plus Tahoma, в которой для нелатинских символов используется шрифт, приближённый к шрифту из оригинальной Steam-версии.
  10. Добавлено создание пользовательских конфигов по умолчанию (мастер-сервер, игровые настройки) из platform/defaults при первом запуске.

Исправления

  1. Исправлен FOV оружия от первого лица у Bullpup и Krieg 552 при входе в зум (вообще исправление применяется для всех случаев изменения FOV).
  2. Исправлено назначение действия на колесо мыши в настройках.
  3. Исправлен сброс чувствительности мыши на значение из UI при изменении значения через консоль.
  4. Исправлена обрезка правого края символов в чате у нелатинских шрифтов.
  5. Серверы из других игр больше не отображаются в браузере серверов на вкладке Favorites.
  6. Исправлено отображение времени последнего захода на сервер.
  7. Исправлено отображение иконки игры на панели задач.
  8. Исправлено применение kRenderTransAlpha к вью-моделям при изменении через серверный модуль (спасибо @s1lentq за предоставленный фикс).
  9. Исправлена блокировка команды wait при отправке сервером на клиент.
  10. Исправлено непреднамеренное добавление нулей во float квары, что приводило к кику на серверах с проверкой значений кваров.
  11. Исправлена работа квара con_mono.
  12. Исправлено исчезновение masked-текстур studio моделей у энтити с renderamt ниже 128 (спасибо @s1lentq за предоставленный фикс).
  13. Исправлено обновление списка избранного при добавлении сервера.
  14. Исправлен учёт ботов в счётчике игроков, из-за которого также возникала ложная ошибка "Server full" при подключении к серверам с ботами.
  15. Исправлены краши и зависания при выходе из игры; класс крашей, возникавших после _restart, полностью устранён.
  16. Исправлен краш во время игры из-за переполнения кэша моделей.

NextClient v2.4.0

08 Feb 15:13

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Please read the installation instructions first!
⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️

What's Changed

  • Fixed missing Begin(TRI_QUADS) call in full-screen HUD sprite rendering, which prevented full-screen sprites from being displayed by @s1lentq in #85
  • Fixed incorrect reset of color_override in ViewModelFx, which caused the first-person model color to remain unchanged after a color reset command by @s1lentq in #86
  • Replaced the full block of SVC_Director messages with the same filtering policies used for SVC_Stufftext, reducing false-positive detections by some anti-cheat systems.
  • The original steam_api_orig.dll is now included directly in the repository.

NextClient v2.4.0-beta.6

02 Nov 11:28

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Please read the installation instructions first!
⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️

What's Changed

  • Added the ability to disable multitexturing. The option is available in the "Video" tab under "Options".
    This can significantly increase FPS on older graphics cards (up to 2×). However, detailed textures will not be available when multitexturing is disabled.
  • Added the ability to stretch the aspect ratio from UI. The option is available in the "Video" tab under "Options".
  • The master server polling rate no longer depends on the game's FPS.
    This required a major internal refactoring; several minor bugs were also fixed in the process.
  • Fixed demo UI slider showing an invalid time range by @s1lentq in #65
  • Fixed an issue where text from multiple lines was displayed as a single line in the console.
  • Fixed cases where the settings window could appear even when the rest of the UI was hidden.
  • Fixed the disappearance of the entire server list after pressing the “Quick refresh” button.
  • Fixed incorrect paths to main menu sounds (hover, click, and release).
  • Fixed random connection to unintended servers during gameplay.
  • MetaAudio has been removed.
    Testing revealed a noticeable degradation in sound quality (perceived as near-mono), as well as unresolved issues with inconsistent volume levels across different effects. Since bringing MetaAudio to the required quality level would require significant additional effort, the component has been removed to allow focusing development resources on other parts of the client.
  • The release includes regamedll 5.28.0.756 with zBot support.

NextClient v2.4.0-beta.5

09 Mar 20:35

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Please read the installation instructions first!
⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️

What's Changed

  • Added ability to change the master server
  • Added bone controlled camera movement from csldr
  • Added DemoPlayer Drag & Drop feature
  • Added KILLRARITY_INAIR support
  • Added chat_open/close server cmds
  • Improvements in DemoPlayer
  • MetaAudio fixes
  • Private resources feature is completed

NextClient v2.4.0-beta.4 (legacy)

18 Apr 20:29

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Please read the installation instructions first!
⚠️ Never put NextClient files in the installation folder of the game in Steam! This will lead to VAC ban! ⚠️