I’d like to rewrite Process.Keyboard.HandlingKeyEventFlow in order to separate actual action implementation from the logic that leads to those action points.
Also it would allow to render a scheme of that logic which would help to debug it for instance or to think how to redesign something.
I’d like to rewrite
Process.Keyboard.HandlingKeyEventFlowin order to separate actual action implementation from the logic that leads to those action points.Also it would allow to render a scheme of that logic which would help to debug it for instance or to think how to redesign something.