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Copy file name to clipboardExpand all lines: Sources/LsbBitWriter.swift
+2-1Lines changed: 2 additions & 1 deletion
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@@ -61,7 +61,7 @@ public final class LsbBitWriter: BitWriter {
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- Note: If `bitsCount` is smaller than the actual amount of `number`'s bits than the `number` will be truncated to
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fit into `bitsCount` amount of bits.
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- Note: Bits of `number` are processed using the same bit-numbering scheme as of the writer (i.e. "LSB 0").
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- Note: this method is specifically useful when needing to write a UInt64 which can overflow and crash if converting to an Int when using the regular `write` method
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- Note: This method is specifically useful when needing to write a UInt64 which can overflow and crash if converting to an Int when using the regular `write` method
Copy file name to clipboardExpand all lines: Sources/MsbBitWriter.swift
+2-2Lines changed: 2 additions & 2 deletions
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@@ -61,10 +61,10 @@ public final class MsbBitWriter: BitWriter {
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- Note: If `bitsCount` is smaller than the actual amount of `number`'s bits than the `number` will be truncated to
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fit into `bitsCount` amount of bits.
63
63
- Note: Bits of `number` are processed using the same bit-numbering scheme as of the writer (i.e. "MSB 0").
64
-
- Note: this method is specifically useful when needing to write a UInt64 which can overflow and crash if converting to an Int when using the regular `write` method
64
+
- Note: This method is specifically useful when needing to write a UInt64 which can overflow and crash if converting to an Int when using the regular `write` method
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