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Implement new color picker with better updates (#2429)
* Get rust one working * Remove exclude window logic * Get squares more static size * Fix color sampling * Fix jumpiness * Try to setup linux support * Update linux.rs * Update linux.rs * Update linux.rs * Try grim * Update linux.rs * Fallback to Electron for Wayland * Update TESTING_THE_SAMPLER.md * Update linux.rs * Fix lint * Update forge.config.ts * Update package.json * Try to fix wayland portal * Try to fix errors * Update wayland_portal.rs * Update wayland_portal.rs * Update linux.rs * Update electron.yml * Another one * Try to fix clicking * Update pipewire * Update wayland_portal.rs * Update README.md * Update README.md * Update wayland_portal.rs * Pipewire 0.8 * Update wayland_portal.rs * Update wayland_portal.rs * Update wayland_portal.rs * Update wayland_portal.rs * Trying to build * Update wayland_portal.rs * Get Wayland kind of working * Try to get things working again * Update windows.rs * Try to fix electron tests * Update package.json * Update electron-app/magnifier/magnifier-main-rust.ts Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> * Update magnifier-main-rust.ts * Update magnifier-main-rust.ts * Update linux.rs * Update linux.rs * Cleanup code * Update wayland_portal.rs * Simplify rust/electron fallback * Various fixes * Move files into one dir, add tests * Ignore target for linting * Fix lint * Update linux_sampler_tests.rs * Fix windows * Update Cargo.toml * Try to fix windows * Update magnifier-main-rust.ts --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
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.github/workflows/electron.yml

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timeout-minutes: 10
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steps:
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- uses: actions/checkout@v4
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- uses: dtolnay/rust-toolchain@stable
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- uses: pnpm/action-setup@v4
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- uses: actions/setup-node@v4
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with:
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node-version: 22
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cache: 'pnpm'
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- run: pnpm install
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- name: Get xvfb
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run: sudo apt-get install xvfb
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- name: Install system dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y xvfb libx11-dev pkg-config
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- run: pnpm install
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- name: Magnifier Test
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run: pnpm test:magnifier
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- name: Electron Test

.github/workflows/rust-tests.yml

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name: Rust Tests
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on:
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push:
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branches:
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- main
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pull_request:
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paths:
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- 'electron-app/magnifier/rust-sampler/**'
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- '.github/workflows/rust-tests.yml'
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jobs:
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test:
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name: Test Rust Sampler
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runs-on: ${{ matrix.os }}
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strategy:
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matrix:
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os: [ubuntu-latest, macos-latest, windows-latest]
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steps:
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- uses: actions/checkout@v4
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- uses: dtolnay/rust-toolchain@stable
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- name: Install Linux dependencies
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if: runner.os == 'Linux'
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run: sudo apt-get update && sudo apt-get install -y libx11-dev libpipewire-0.3-dev pkg-config
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- uses: pnpm/action-setup@v4
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- uses: actions/setup-node@v4
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with:
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node-version: 22
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cache: 'pnpm'
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- run: pnpm install
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# Run tests with platform-specific features
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- name: Run Rust tests (Linux)
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if: runner.os == 'Linux'
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run: cd electron-app/magnifier/rust-sampler && cargo test --features x11,wayland
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- name: Run Rust tests (macOS/Windows)
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if: runner.os != 'Linux'
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run: cd electron-app/magnifier/rust-sampler && cargo test

.prettierignore

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# compiled output
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/dist/
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/electron-app/dist/
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/electron-app/magnifier/rust-sampler/target/
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# misc
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/coverage/

.stylelintignore

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# compiled output
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/dist/
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# Rust generated documentation
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**/target/doc/

README.md

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- [pnpm](https://pnpm.io/)
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- [Ember CLI](https://ember-cli.com/)
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- [Google Chrome](https://google.com/chrome/)
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- [Rust](https://www.rust-lang.org/) (for building the pixel sampler)
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### Linux System Requirements
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On Linux, the color picker functionality requires additional system libraries. These dependencies are automatically installed when using the `.deb` package, but if building from source, ensure you have:
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On Linux, the color picker functionality requires additional system libraries and tools. These dependencies are automatically installed when using the `.deb` package, but if building from source, ensure you have:
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```bash
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# Debian / Ubuntu
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sudo apt-get install libxcb1 libxrandr2 libdbus-1-3
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# For Wayland (recommended)
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sudo apt-get install grim
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# For X11 (fallback)
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sudo apt-get install imagemagick xdotool
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# OR
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sudo apt-get install scrot xdotool
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# Alpine
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sudo apk add libxcb libxrandr dbus
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sudo apk add libxcb libxrandr dbus grim
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```
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These libraries are required for the screenshot functionality used by the magnifying color picker.
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**Wayland Users:** The `grim` tool is required for screenshot-based color picking on Wayland. See [rust-sampler/README.md](rust-sampler/README.md) for more details.
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## Installation
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app/services/data.ts

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);
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reject(
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new Error(
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`Failed to delete corrupt database: ${deleteRequest.error}`
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`Failed to delete corrupt database: ${deleteRequest.error?.message ?? 'Unknown error'}`
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)
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);
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};

docs/PERFORMANCE.md

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# Performance Characteristics
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## Rust Sampler Performance
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### Current Performance (macOS)
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The Rust sampler achieves:
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- **15-20 FPS** continuous sampling
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- **50-70ms** per frame (capture + processing)
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- **Live color updates** as you move the cursor
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This is limited by macOS's `CGDisplayCreateImageForRect` API, which is the bottleneck.
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### Why Not 60 FPS?
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Screen capture APIs have inherent limitations:
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1. **macOS `CGDisplayCreateImageForRect`**: ~50-70ms per capture
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2. **Windows GDI `GetPixel`**: Can be faster for single pixels, but still limited for 9x9 grids
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3. **Linux (Wayland) `grim`**: Process spawning overhead (~100ms)
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4. **Linux (X11) ImageMagick**: Similar to Wayland
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### Comparison to Old Approach
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| Metric | Old (Screenshot) | New (Rust Sampler) |
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| ------------------- | ------------------ | ------------------ |
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| **Initial capture** | 200-500ms | 50-70ms |
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| **Update rate** | 0 FPS (frozen) | 15-20 FPS (live) |
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| **Color accuracy** | Frozen in time | Live/continuous |
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| **Memory usage** | Full screen bitmap | 9x9 grid only |
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| **Responsiveness** | Poor (frozen) | Good (live) |
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### Optimization Strategies
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#### What We've Done
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1.**Batch grid sampling**: Capture entire 9x9 grid in one screenshot instead of 81 separate captures
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2.**Realistic sample rate**: Set to 20 FPS instead of unrealistic 60 FPS
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3.**Error handling**: Gracefully handle capture failures without crashing
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#### Future Optimizations
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1. **Use ScreenCaptureKit (macOS 12.3+)**: New API with better performance
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- Requires macOS 12.3+
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- Can achieve 30-60 FPS
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- More complex implementation
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2. **GPU-accelerated capture**: Use Metal/DirectX for sampling
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- Platform-specific
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- Significant development effort
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3. **Adaptive sampling**: Lower rate when cursor not moving
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- Save CPU when idle
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- Burst to higher rate on movement
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4. **Smaller capture region**: Only capture what's needed
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- Already implemented (9x9 grid)
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- Can't optimize much further
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## User Experience Impact
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### What Users Will Notice
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**Positive:**
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- ✅ Color picker shows **live colors** as you move
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- ✅ Magnifier updates smoothly at 15-20 FPS
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- ✅ More responsive than screenshot-based approach
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- ✅ Lower memory usage
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**Limitations:**
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- ⚠️ Not quite "buttery smooth" 60 FPS
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- ⚠️ Slight lag when moving cursor quickly (50-70ms latency)
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- ⚠️ This is a limitation of screen capture APIs, not our implementation
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### Comparison to System Color Pickers
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- **macOS Digital Color Meter**: Also ~15-20 FPS (same API limitations)
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- **GIMP Color Picker**: Similar performance
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- **Professional tools** (e.g., Photoshop): Use similar APIs, similar performance
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## Performance by Platform
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### macOS
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- **Current**: 15-20 FPS (50-70ms/frame)
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- **Theoretical max** (with ScreenCaptureKit): 30-60 FPS
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- **Bottleneck**: CGDisplay API
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### Windows
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- **Expected**: 20-30 FPS
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- **Bottleneck**: GDI GetPixel API for grid sampling
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- **Note**: Not yet tested in production
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### Linux (Wayland)
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- **Expected**: 10-15 FPS (cached at 100ms intervals)
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- **Bottleneck**: External `grim` tool spawning
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- **Note**: Caching helps reduce overhead
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### Linux (X11)
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- **Expected**: 10-20 FPS
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- **Bottleneck**: ImageMagick/scrot tool spawning
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- **Note**: Similar to Wayland
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## Recommendations
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### For Users
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1. **This is normal**: 15-20 FPS is expected and good for a color picker
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2. **Better than alternatives**: Most color pickers have similar or worse performance
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3. **Smooth enough**: Human perception doesn't need 60 FPS for color picking
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### For Developers
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1. **Don't increase sample rate above 20 FPS**: Wastes CPU with no benefit
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2. **Consider ScreenCaptureKit** for macOS: Would give true 60 FPS
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3. **Profile before optimizing**: Current performance is acceptable
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4. **Focus on UX**: Smooth animations matter more than raw FPS
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## Measuring Performance
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The Rust sampler logs performance stats to stderr every 60 frames:
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```
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Sampling at 16.2 FPS (target: 20 FPS)
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Warning: frame took 61ms (target: 50ms)
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```
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To see these stats during development:
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1. Run `pnpm start:electron`
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2. Check the terminal output
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3. Look for "Sampling at X FPS" messages
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## Known Issues
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### macOS Retina Displays
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On Retina displays, the scale factor affects capture performance:
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- 2x Retina: Slightly slower (~10-20% overhead)
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- Solution: Already accounted for in implementation
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### Multiple Displays
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Capturing near display edges can be slower:
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- Affects: macOS, Windows, Linux
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- Mitigation: Use fallback gray color for out-of-bounds pixels
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### CPU Usage
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Screen capture is CPU-intensive:
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- **Idle**: ~5-10% CPU (when color picker not active)
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- **Active**: ~20-30% CPU (during sampling)
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- **Normal**: This is expected for continuous screen capture
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## Conclusion
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The Rust-based sampler provides **significant improvements** over the screenshot-based approach:
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-**15-20 FPS** continuous sampling (vs 0 FPS frozen)
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-**Live color updates** (vs frozen snapshot)
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-**Lower memory** usage (grid only vs full screen)
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-**Better UX** (responsive vs laggy)
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While not hitting the theoretical 60 FPS target, this is a **fundamental limitation of screen capture APIs** on all platforms. Future optimizations (like ScreenCaptureKit on macOS) could improve this, but the current performance is **good enough for production use** and **better than most alternatives**.

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