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Map D3D12_RLDO_FLAGS to ReportingLevel.
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Source/SharpDX.Direct3D12/Mapping.xml

Lines changed: 2 additions & 0 deletions
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@@ -117,6 +117,8 @@
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<map enum-item="D3D_SHADER_MODEL_5_1" name="Model51"/>
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<map enum-item="D3D_SHADER_MODEL_6_0" name="Model60"/>
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<map enum-item="D3D_SHADER_MODEL_6_1" name="Model61"/>
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<map enum="D3D12_RLDO_FLAGS" name="ReportingLevel" />
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<!--
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// *****************************************************************
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// D3D12 Struct

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