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Revert mapping of GraphicsPipelineStateDescription::RootSignature
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Source/SharpDX.Direct3D12/Mapping.xml

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@@ -136,6 +136,7 @@
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<map field="D3D12_GRAPHICS_PIPELINE_STATE_DESC::RTVFormats" name="RenderTargetFormats"/>
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<map field="D3D12_GRAPHICS_PIPELINE_STATE_DESC::DSVFormat" name="DepthStencilFormat"/>
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<map field="D3D12_GRAPHICS_PIPELINE_STATE_DESC::pRootSignature" name="RootSignature"/>
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<map field="D3D12_RESOURCE_TRANSITION_BARRIER::pResource" name="ResourcePointer" type="void" visibility="private"/>
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<map field="D3D12_RESOURCE_ALIASING_BARRIER::pResourceBefore" name="ResourceBeforePointer" type="void" visibility="private"/>

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