@@ -38,68 +38,68 @@ const INVALID_TIMER = 0;
3838 */
3939# define WEAPON: __TAG(WEAPON):
4040
41- # define UNKNOWN_WEAPON (WEAPON: - 1 )
41+ # define UNKNOWN_WEAPON (WEAPON: - 1 )
4242
4343// Special `OnPlayerDeath` `reason` values. NOT included in `MAX_WEAPONS`.
44- # define REASON_VEHICLE (WEAPON: 49 )
45- # define REASON_HELICOPTER_BLADES (WEAPON: 50 )
46- # define REASON_EXPLOSION (WEAPON: 51 )
47- # define REASON_DROWN (WEAPON: 53 )
48- # define REASON_COLLISION (WEAPON: 54 )
49- # define REASON_SPLAT (WEAPON: 54 )
50- # define REASON_CONNECT (WEAPON: 200 )
51- # define REASON_DISCONNECT (WEAPON: 201 )
52- # define REASON_SUICIDE (WEAPON: 255 )
44+ # define REASON_VEHICLE (WEAPON: 49 )
45+ # define REASON_HELICOPTER_BLADES (WEAPON: 50 )
46+ # define REASON_EXPLOSION (WEAPON: 51 )
47+ # define REASON_DROWN (WEAPON: 53 )
48+ # define REASON_COLLISION (WEAPON: 54 )
49+ # define REASON_SPLAT (WEAPON: 54 )
50+ # define REASON_CONNECT (WEAPON: 200 )
51+ # define REASON_DISCONNECT (WEAPON: 201 )
52+ # define REASON_SUICIDE (WEAPON: 255 )
5353
5454// The main weapon types.
55- # define WEAPON_FIST (WEAPON: 0 )
56- # define WEAPON_BRASSKNUCKLE (WEAPON: 1 )
57- # define WEAPON_GOLFCLUB (WEAPON: 2 )
58- # define WEAPON_NITESTICK (WEAPON: 3 )
59- # define WEAPON_NIGHTSTICK (WEAPON: 3 )
60- # define WEAPON_KNIFE (WEAPON: 4 )
61- # define WEAPON_BAT (WEAPON: 5 )
62- # define WEAPON_SHOVEL (WEAPON: 6 )
63- # define WEAPON_POOLSTICK (WEAPON: 7 )
64- # define WEAPON_KATANA (WEAPON: 8 )
65- # define WEAPON_CHAINSAW (WEAPON: 9 )
66- # define WEAPON_DILDO (WEAPON: 10 )
67- # define WEAPON_DILDO2 (WEAPON: 11 )
68- # define WEAPON_VIBRATOR (WEAPON: 12 )
69- # define WEAPON_VIBRATOR2 (WEAPON: 13 )
70- # define WEAPON_FLOWER (WEAPON: 14 )
71- # define WEAPON_CANE (WEAPON: 15 )
72- # define WEAPON_GRENADE (WEAPON: 16 )
73- # define WEAPON_TEARGAS (WEAPON: 17 )
74- # define WEAPON_MOLTOV (WEAPON: 18 )
75- # define WEAPON_MOLOTOV (WEAPON: 18 )
76- # define WEAPON_COLT45 (WEAPON: 22 )
77- # define WEAPON_SILENCED (WEAPON: 23 )
78- # define WEAPON_DEAGLE (WEAPON: 24 )
79- # define WEAPON_SHOTGUN (WEAPON: 25 )
80- # define WEAPON_SAWEDOFF (WEAPON: 26 )
81- # define WEAPON_SHOTGSPA (WEAPON: 27 )
82- # define WEAPON_UZI (WEAPON: 28 )
83- # define WEAPON_MP5 (WEAPON: 29 )
84- # define WEAPON_AK47 (WEAPON: 30 )
85- # define WEAPON_M4 (WEAPON: 31 )
86- # define WEAPON_TEC9 (WEAPON: 32 )
87- # define WEAPON_RIFLE (WEAPON: 33 )
88- # define WEAPON_SNIPER (WEAPON: 34 )
89- # define WEAPON_ROCKETLAUNCHER (WEAPON: 35 )
90- # define WEAPON_HEATSEEKER (WEAPON: 36 )
91- # define WEAPON_FLAMETHROWER (WEAPON: 37 )
92- # define WEAPON_MINIGUN (WEAPON: 38 )
93- # define WEAPON_SATCHEL (WEAPON: 39 )
94- # define WEAPON_BOMB (WEAPON: 40 )
95- # define WEAPON_SPRAYCAN (WEAPON: 41 )
96- # define WEAPON_FIREEXTINGUISHER (WEAPON: 42 )
97- # define WEAPON_CAMERA (WEAPON: 43 )
98- # define WEAPON_NIGHT_VISION_GOGGLES (WEAPON: 44 )
99- # define WEAPON_THERMAL_GOGGLES (WEAPON: 45 )
100- # define WEAPON_PARACHUTE (WEAPON: 46 )
101-
102- # define MAX_WEAPONS (WEAPON: 47 )
55+ # define WEAPON_FIST (WEAPON: 0 )
56+ # define WEAPON_BRASSKNUCKLE (WEAPON: 1 )
57+ # define WEAPON_GOLFCLUB (WEAPON: 2 )
58+ # define WEAPON_NITESTICK (WEAPON: 3 )
59+ # define WEAPON_NIGHTSTICK (WEAPON: 3 )
60+ # define WEAPON_KNIFE (WEAPON: 4 )
61+ # define WEAPON_BAT (WEAPON: 5 )
62+ # define WEAPON_SHOVEL (WEAPON: 6 )
63+ # define WEAPON_POOLSTICK (WEAPON: 7 )
64+ # define WEAPON_KATANA (WEAPON: 8 )
65+ # define WEAPON_CHAINSAW (WEAPON: 9 )
66+ # define WEAPON_DILDO (WEAPON: 10 )
67+ # define WEAPON_DILDO2 (WEAPON: 11 )
68+ # define WEAPON_VIBRATOR (WEAPON: 12 )
69+ # define WEAPON_VIBRATOR2 (WEAPON: 13 )
70+ # define WEAPON_FLOWER (WEAPON: 14 )
71+ # define WEAPON_CANE (WEAPON: 15 )
72+ # define WEAPON_GRENADE (WEAPON: 16 )
73+ # define WEAPON_TEARGAS (WEAPON: 17 )
74+ # define WEAPON_MOLTOV (WEAPON: 18 )
75+ # define WEAPON_MOLOTOV (WEAPON: 18 )
76+ # define WEAPON_COLT45 (WEAPON: 22 )
77+ # define WEAPON_SILENCED (WEAPON: 23 )
78+ # define WEAPON_DEAGLE (WEAPON: 24 )
79+ # define WEAPON_SHOTGUN (WEAPON: 25 )
80+ # define WEAPON_SAWEDOFF (WEAPON: 26 )
81+ # define WEAPON_SHOTGSPA (WEAPON: 27 )
82+ # define WEAPON_UZI (WEAPON: 28 )
83+ # define WEAPON_MP5 (WEAPON: 29 )
84+ # define WEAPON_AK47 (WEAPON: 30 )
85+ # define WEAPON_M4 (WEAPON: 31 )
86+ # define WEAPON_TEC9 (WEAPON: 32 )
87+ # define WEAPON_RIFLE (WEAPON: 33 )
88+ # define WEAPON_SNIPER (WEAPON: 34 )
89+ # define WEAPON_ROCKETLAUNCHER (WEAPON: 35 )
90+ # define WEAPON_HEATSEEKER (WEAPON: 36 )
91+ # define WEAPON_FLAMETHROWER (WEAPON: 37 )
92+ # define WEAPON_MINIGUN (WEAPON: 38 )
93+ # define WEAPON_SATCHEL (WEAPON: 39 )
94+ # define WEAPON_BOMB (WEAPON: 40 )
95+ # define WEAPON_SPRAYCAN (WEAPON: 41 )
96+ # define WEAPON_FIREEXTINGUISHER (WEAPON: 42 )
97+ # define WEAPON_CAMERA (WEAPON: 43 )
98+ # define WEAPON_NIGHT_VISION_GOGGLES (WEAPON: 44 )
99+ # define WEAPON_THERMAL_GOGGLES (WEAPON: 45 )
100+ # define WEAPON_PARACHUTE (WEAPON: 46 )
101+
102+ # define MAX_WEAPONS (WEAPON: 47 )
103103
104104# define WEAPON_UNKNOWN UNKNOWN_WEAPON
105105# define WEAPON_VEHICLE REASON_VEHICLE
@@ -114,22 +114,22 @@ const INVALID_TIMER = 0;
114114 */
115115# define WEAPON_SLOT: __TAG(WEAPON_SLOT):
116116
117- # define UNKNOWN_WEAPON_SLOT (WEAPON_SLOT: - 1 )
118- # define WEAPON_SLOT_UNARMED (WEAPON_SLOT: 0 )
119- # define WEAPON_SLOT_MELEE (WEAPON_SLOT: 1 )
120- # define WEAPON_SLOT_PISTOL (WEAPON_SLOT: 2 )
121- # define WEAPON_SLOT_SHOTGUN (WEAPON_SLOT: 3 )
122- # define WEAPON_SLOT_MACHINE_GUN (WEAPON_SLOT: 4 )
123- # define WEAPON_SLOT_ASSAULT_RIFLE (WEAPON_SLOT: 5 )
124- # define WEAPON_SLOT_LONG_RIFLE (WEAPON_SLOT: 6 )
125- # define WEAPON_SLOT_ARTILLERY (WEAPON_SLOT: 7 )
126- # define WEAPON_SLOT_EXPLOSIVES (WEAPON_SLOT: 8 )
127- # define WEAPON_SLOT_EQUIPMENT (WEAPON_SLOT: 9 )
128- # define WEAPON_SLOT_GIFT (WEAPON_SLOT: 10 )
129- # define WEAPON_SLOT_GADGET (WEAPON_SLOT: 11 )
130- # define WEAPON_SLOT_DETONATOR (WEAPON_SLOT: 12 )
131-
132- # define MAX_WEAPON_SLOTS (WEAPON_SLOT: 13 )
117+ # define UNKNOWN_WEAPON_SLOT (WEAPON_SLOT: - 1 )
118+ # define WEAPON_SLOT_UNARMED (WEAPON_SLOT: 0 )
119+ # define WEAPON_SLOT_MELEE (WEAPON_SLOT: 1 )
120+ # define WEAPON_SLOT_PISTOL (WEAPON_SLOT: 2 )
121+ # define WEAPON_SLOT_SHOTGUN (WEAPON_SLOT: 3 )
122+ # define WEAPON_SLOT_MACHINE_GUN (WEAPON_SLOT: 4 )
123+ # define WEAPON_SLOT_ASSAULT_RIFLE (WEAPON_SLOT: 5 )
124+ # define WEAPON_SLOT_LONG_RIFLE (WEAPON_SLOT: 6 )
125+ # define WEAPON_SLOT_ARTILLERY (WEAPON_SLOT: 7 )
126+ # define WEAPON_SLOT_EXPLOSIVES (WEAPON_SLOT: 8 )
127+ # define WEAPON_SLOT_EQUIPMENT (WEAPON_SLOT: 9 )
128+ # define WEAPON_SLOT_GIFT (WEAPON_SLOT: 10 )
129+ # define WEAPON_SLOT_GADGET (WEAPON_SLOT: 11 )
130+ # define WEAPON_SLOT_DETONATOR (WEAPON_SLOT: 12 )
131+
132+ # define MAX_WEAPON_SLOTS (WEAPON_SLOT: 13 )
133133
134134# define WEAPON_SLOT_UNKNOWN UNKNOWN_WEAPON_SLOT
135135
@@ -140,10 +140,10 @@ const INVALID_TIMER = 0;
140140 */
141141# define PLAYER_MARKERS_MODE: __TAG(PLAYER_MARKERS_MODE):
142142
143- # define UNKNOWN_PLAYER_MARKERS_MODE (PLAYER_MARKERS_MODE: - 1 )
144- # define PLAYER_MARKERS_MODE_OFF (PLAYER_MARKERS_MODE: 0 )
145- # define PLAYER_MARKERS_MODE_GLOBAL (PLAYER_MARKERS_MODE: 1 )
146- # define PLAYER_MARKERS_MODE_STREAMED (PLAYER_MARKERS_MODE: 2 )
143+ # define UNKNOWN_PLAYER_MARKERS_MODE (PLAYER_MARKERS_MODE: - 1 )
144+ # define PLAYER_MARKERS_MODE_OFF (PLAYER_MARKERS_MODE: 0 )
145+ # define PLAYER_MARKERS_MODE_GLOBAL (PLAYER_MARKERS_MODE: 1 )
146+ # define PLAYER_MARKERS_MODE_STREAMED (PLAYER_MARKERS_MODE: 2 )
147147
148148# define PLAYER_MARKERS_MODE_UNKNOWN UNKNOWN_PLAYER_MARKERS_MODE
149149
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