Hi,
I'm currently try to fix the problem that the RemotePlay program crashes when you exit the Intercepting program. I read that you solved the problem but I checked and it seems that the RemotePlay program is not crashing anymore but the hooks get not disposed correctly. This leads to the effect that you can't hook into the running RemotePlay application again until you restart it which is far from ideal.
Nevertheless, the problem is the _dummyHandle which gets passed to the RemotePlay process I guess. Because when you look at the RemotePlay program, it still believes that a Dualshock gamepad is connected. The _dummyHandle is just a virtual Hid device which does not really exists but I guess we should somehow make the RemotePlay process believe that it is disconnected now. I found now solution so far and I don't now if it is possible anyway.
Hi,
I'm currently try to fix the problem that the RemotePlay program crashes when you exit the Intercepting program. I read that you solved the problem but I checked and it seems that the RemotePlay program is not crashing anymore but the hooks get not disposed correctly. This leads to the effect that you can't hook into the running RemotePlay application again until you restart it which is far from ideal.
Nevertheless, the problem is the _dummyHandle which gets passed to the RemotePlay process I guess. Because when you look at the RemotePlay program, it still believes that a Dualshock gamepad is connected. The _dummyHandle is just a virtual Hid device which does not really exists but I guess we should somehow make the RemotePlay process believe that it is disconnected now. I found now solution so far and I don't now if it is possible anyway.