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Version 2.4.2
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extra/doc/buffer_mode/README.md

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3. All Draw text functions only IF **textCharPixelOrBuffer = true**
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The situation with graphic functions is complicated as some use
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fast draw methods of drawFastVLine() and drawFastHLine().
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and fillRectangle() uses a local buffer in function to write to display VRAM.
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fast draw methods of drawFastVLine() and drawFastHLine()
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and fillRectangle(): which use a local buffer in function to write to display VRAM.
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So depending on the graphic function code may write to screenBuffer and/or VRAM.
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Note fillRectangle() is wrapped by fillScreen.
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extra/doc/ili9341/README.md

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Four-Byte Burger 240x320 16-bit bitmap test image, Credits [Ahoy](https://www.youtube.com/watch?v=i4EFkspO5p4)
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[![output pic](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg)](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg)
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[![output pic 1](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg)](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg)
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Output screenshots of some of the demo examples.
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[![output pic 2](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output3.jpg)](https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output3.jpg)
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## Touchscreen
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extra/images/ili9341output.jpg

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extra/images/ili9341output3.jpg

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include/font_data_RDL.hpp

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uint8_t _Font_X_Size = 0x08; /**< Width Size of a Font character */
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uint8_t _Font_Y_Size = 0x08; /**< Height Size of a Font character */
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uint8_t _FontOffset = 0x20; /**< Offset in the ASCII table 0x00 to 0xFF, where font begins */
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uint8_t _FontNumChars = 0x5F; /**< Number of characters in font 0x00 to 0xFE */
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uint8_t _FontNumChars = 0x5E; /**< Number of characters in font 0x00 to 0xFE */
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private:
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bool _FontInverted = false; /**< display font inverted? , False = no invert , true = invert*/
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};

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