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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -31,8 +31,8 @@ VRAM of display.
31313 . All Draw text functions only IF ** textCharPixelOrBuffer = true**
3232
3333The situation with graphic functions is complicated as some use
34- fast draw methods of drawFastVLine() and drawFastHLine().
35- and fillRectangle() uses a local buffer in function to write to display VRAM.
34+ fast draw methods of drawFastVLine() and drawFastHLine()
35+ and fillRectangle(): which use a local buffer in function to write to display VRAM.
3636So depending on the graphic function code may write to screenBuffer and/or VRAM.
3737Note fillRectangle() is wrapped by fillScreen.
3838
Original file line number Diff line number Diff line change @@ -166,8 +166,11 @@ screen do not connect these. The touch screen and TFT share the SPI bus but have
166166
167167Four-Byte Burger 240x320 16-bit bitmap test image, Credits [ Ahoy] ( https://www.youtube.com/watch?v=i4EFkspO5p4 )
168168
169- [ ![ output pic] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg )] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg )
169+ [ ![ output pic 1 ] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg )] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output2.jpg )
170170
171+ Output screenshots of some of the demo examples.
172+
173+ [ ![ output pic 2] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output3.jpg )] ( https://github.com/gavinlyonsrepo/Display_Lib_RPI/blob/main/extra/images/ili9341output3.jpg )
171174
172175## Touchscreen
173176
Original file line number Diff line number Diff line change @@ -68,7 +68,7 @@ class display_Fonts
6868 uint8_t _Font_X_Size = 0x08 ; /* *< Width Size of a Font character */
6969 uint8_t _Font_Y_Size = 0x08 ; /* *< Height Size of a Font character */
7070 uint8_t _FontOffset = 0x20 ; /* *< Offset in the ASCII table 0x00 to 0xFF, where font begins */
71- uint8_t _FontNumChars = 0x5F ; /* *< Number of characters in font 0x00 to 0xFE */
71+ uint8_t _FontNumChars = 0x5E ; /* *< Number of characters in font 0x00 to 0xFE */
7272 private:
7373 bool _FontInverted = false ; /* *< display font inverted? , False = no invert , true = invert*/
7474};
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