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1 | | -using System.ComponentModel; |
2 | | -using Buttplug.Components.Controls; |
3 | | - |
4 | | -namespace Buttplug.Apps.ServerGUI |
5 | | -{ |
6 | | - /// <summary> |
7 | | - /// Interaction logic for MainWindow.xaml |
8 | | - /// </summary> |
9 | | - public partial class MainWindow |
10 | | - { |
11 | | - private readonly ServerControl _wsTab; |
12 | | - |
13 | | - public MainWindow() |
14 | | - { |
15 | | - var config = new ButtplugConfig("Buttplug"); |
16 | | - uint ping; |
17 | | - uint.TryParse(config.GetValue("buttplug.server.maxPing", "1000"), out ping); |
18 | | - |
19 | | - InitializeComponent(); |
20 | | - |
21 | | - long logLimit = 1000; |
22 | | - if (long.TryParse(config.GetValue("buttplug.log.max", "1000"), out long res)) |
23 | | - { |
24 | | - logLimit = res; |
25 | | - } |
26 | | - |
27 | | - ButtplugTab.GetLogControl().MaxLogs = logLimit; |
28 | | - |
29 | | - ButtplugTab.SetServerDetails("Websocket Server", ping); |
30 | | - _wsTab = new ServerControl(ButtplugTab); |
31 | | - ButtplugTab.SetApplicationTab("Websocket Server", _wsTab); |
32 | | - |
33 | | - ButtplugTab.GetAboutControl().CheckUpdate(config, "buttplug-csharp"); |
34 | | - Closing += ClosingHandler; |
35 | | - _wsTab.StartServer(); |
36 | | - } |
37 | | - |
38 | | - private void ClosingHandler(object aObj, CancelEventArgs e) |
39 | | - { |
40 | | - _wsTab?.StopServer(); |
41 | | - } |
42 | | - } |
43 | | -} |
| 1 | +using System.ComponentModel; |
| 2 | +using Buttplug.Components.Controls; |
| 3 | + |
| 4 | +namespace Buttplug.Apps.ServerGUI |
| 5 | +{ |
| 6 | + /// <summary> |
| 7 | + /// Interaction logic for MainWindow.xaml |
| 8 | + /// </summary> |
| 9 | + public partial class MainWindow |
| 10 | + { |
| 11 | + private readonly ServerControl _wsTab; |
| 12 | + |
| 13 | + public MainWindow() |
| 14 | + { |
| 15 | + var config = new ButtplugConfig("Buttplug"); |
| 16 | + uint ping = 0; |
| 17 | + |
| 18 | + // As long as the server is websocket only, we can depend on websocket ping as an |
| 19 | + // application keepalive. Once we support both IPC and WebSocket, we should implement |
| 20 | + // required ping for IPC. |
| 21 | + |
| 22 | + // uint.TryParse(config.GetValue("buttplug.server.maxPing", "1000"), out ping); |
| 23 | + |
| 24 | + InitializeComponent(); |
| 25 | + |
| 26 | + long logLimit = 1000; |
| 27 | + if (long.TryParse(config.GetValue("buttplug.log.max", "1000"), out long res)) |
| 28 | + { |
| 29 | + logLimit = res; |
| 30 | + } |
| 31 | + |
| 32 | + ButtplugTab.GetLogControl().MaxLogs = logLimit; |
| 33 | + |
| 34 | + ButtplugTab.SetServerDetails("Websocket Server", ping); |
| 35 | + _wsTab = new ServerControl(ButtplugTab); |
| 36 | + ButtplugTab.SetApplicationTab("Websocket Server", _wsTab); |
| 37 | + |
| 38 | + ButtplugTab.GetAboutControl().CheckUpdate(config, "buttplug-csharp"); |
| 39 | + Closing += ClosingHandler; |
| 40 | + _wsTab.StartServer(); |
| 41 | + } |
| 42 | + |
| 43 | + private void ClosingHandler(object aObj, CancelEventArgs e) |
| 44 | + { |
| 45 | + _wsTab?.StopServer(); |
| 46 | + } |
| 47 | + } |
| 48 | +} |
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