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Reverting pointless changes
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docs/cos.md

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## Description
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Returns the cosine value of the given argument.
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#float).
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#Float).
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## Examples
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@@ -30,4 +30,4 @@ PRINT "Cosine value of a is "; COS(a)
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* [SIN](sin.md) and [ASN](asn.md)
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* [TAN](tan.md) and [ATN](atn.md)
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* [ACS](acs.md)
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* Faster library option for lower accuracy trigonometry for games: [FCOS](library/fsin.bas.md#cosine-function)
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* Faster library option for lower accuracy trigonometry for games: [FCOS](library/fsin.bas.md)

docs/function.md

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However, not using types explicitly might have a negative impact on performance.
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Better redefine it using data types. Factorial is usually defined on unsigned integers and also returns an unsigned
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integer. Also, keep in mind that factorial numbers tends to _grow up very quickly_ (e.g. Factorial of 10 is 3628800),
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so `ULong` [type](types.md#integral) (32 bits unsigned) seems to be the most suitable for this function.
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so `ULong` [type](types.md#Integral) (32 bits unsigned) seems to be the most suitable for this function.
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This version is faster (just the 1st line is changed):
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docs/in.md

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## Description
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Returns the byte value read in the given port.
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Argument must be a numeric expression. Returned value type is [Ubyte](types.md#integral).
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Argument must be a numeric expression. Returned value type is [Ubyte](types.md#Integral).
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## Examples
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docs/sgn.md

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* 0 if the number is zero
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* 1 if the number is positive
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The returned value type is [byte](types.md#integral).
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The returned value type is [byte](types.md#Integral).
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## Examples
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docs/sin.md

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## Description
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Returns the sine value of the given argument.
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#float).
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#Float).
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## Examples
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docs/sqr.md

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## Description
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Returns the square root value of the given argument.
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Argument must be a numeric expression, and is returned as type [float](types.md#float).
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Argument must be a numeric expression, and is returned as type [float](types.md#Float).
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## Examples
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docs/str.md

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## Description
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Converts the given numeric value to a String. It's the opposite of [VAL](val.md)
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Returned value type is [String](types.md#integral).
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Returned value type is [String](types.md#Integral).
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## Examples
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docs/tan.md

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## Description
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Returns the tangent value of the given argument.
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#float).
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Argument must be a numeric expression in radians units. Returned value type is [float](types.md#Float).
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## Examples
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* [SIN](sin.md) and [ASN](asn.md)
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* [COS](cos.md) and [ACS](acs.md)
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* [ATN](atn.md)
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* Faster library option for lower accuracy trigonometry for games: [FTAN](library/fsin.bas.md#tangent-function)
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* Faster library option for lower accuracy trigonometry for games: [FTAN](library/fsin.bas.md)

docs/usr.md

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If used with a string argument, it will return the UDG (User Defined Graphic) memory address of the first character of the string.
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For example, for the `\A` UDG, `USR "a"` will return the address of it. This function is case insensitive.
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Returned value type is [UInteger](types.md#integral).
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Returned value type is [UInteger](types.md#Integral).
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## Examples
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docs/zxb.md

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<abbr title="Integrated Development Environment">IDE</abbr>).
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* **--array-base**
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<br />Unlike original Sinclair BASIC, array indexes starts from 0, not from 1 (see [DIM](dim.md#array-declaration)).
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<br />Unlike original Sinclair BASIC, array indexes starts from 0, not from 1 (see [DIM](dim.md#Array-Declaration)).
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You can change this behavior. For example setting `--array-base=1` will make array indexes start from 1
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(like in Sinclair BASIC). This option (array-base=1) is active when `--sinclair` compatibility flag is specified.
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* **--strict**
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<br /> Requires all variables (and parameters and functions!) to have an explicit type declared
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(e.g. [Uinteger](types.md#integral)). Otherwise, forgetting a type will cause an error and the program won't compile.
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(e.g. [Uinteger](types.md#Integral)). Otherwise, forgetting a type will cause an error and the program won't compile.
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This is very useful to avoid forgetting type declarations. When the type is explicitly declared the compiler can make
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better assumptions and further error checking and optimizations.
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This is all you need to know to use the compiler. Proceed to the [ZX BASIC](index.md#language-reference) page for a
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This is all you need to know to use the compiler. Proceed to the [ZX BASIC](index.md#Language-Reference) page for a
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language reference.

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