Commit d4dd758
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FIX: Fixed custom processor display in input action asset UI after entering/exiting play mode (#1671)
* Fixed custom processor display in input asset action UI
AddTypeRegistration now supports being called twice with same details, and avoids adding an alias to itself. in editor.
It also warns if called twice with same named entry with a different type
A new test is added which failed before this change and passes after
Actions_AddingSameProcessorTwice_DoesntImpactUIHideState
Another test added to check same named processor overrides the original of same name
Actions_AddingSameNamedProcessorWithDifferentResult_OverridesOriginal
* Updated change log
* Fixed tests to run on stand alone player
And updated formatting1 parent 811e5c5 commit d4dd758
3 files changed
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File tree
- Assets/Tests/InputSystem
- Packages/com.unity.inputsystem
- InputSystem/Utilities
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