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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -14,6 +14,7 @@ however, it has to be formatted properly to pass verification tests.
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- Fixed unclosed profiler marker in `InvokeCallbacksSafe_AnyCallbackReturnsTrue` which would lead to eventually broken profiler traces in some cases like using `PlayerInput` (case ISXB-393).
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- Fixed InputAction.bindings.count not getting correctly updated after removing bindings with Erase().
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- Fixed an issue where connecting a gamepad in the editor with certain settings will cause memory and performance to degrade ([case UUM-19480](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-19480)).
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- Fixed issue leading to a stack overflow crash during device initialization in `InsertControlBitRangeNode` (case ISXB-405).
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