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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -14,6 +14,7 @@ however, it has to be formatted properly to pass verification tests.
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- Added `InputSystem.customBindingPathValidators` interface to allow showing warnings in the `InputAsset` Editor for specific InputBindings and draw custom UI in the properties panel.
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- Added `InputSystem.runInBackground` to be used internally by specific platforms packages. Allows telling the input system that a specific platform runs in background. It allows fixing of [case UUM-6744](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-6744).
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- Added new UIToolkit version of the `InputActionsAsset` editor. Currently this is incomplete (view-only) and the existing editor is still used by default.
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- Added `displayIndex` field to the Touch struct to expose the index of the display that was touched.
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### Changed
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- Changed XR Layout build behavior to create Axis2D control devices with `StickControl` type instead of `Vector2Control`.
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