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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -8,7 +8,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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Due to package verification, the latest version below is the unpublished version and the date is meaningless.
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however, it has to be formatted properly to pass verification tests.
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## [Unreleased]
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## [1.6.3] - 2023-07-11
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### Fixed
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- Fixed warning in USS file
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## [1.6.2] - 2023-07-10
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- Fixed `HoldInteraction` getting stuck when hold and release happens in same event ([case 1346786](https://issuetracker.unity3d.com/issues/input-system-the-canceled-event-is-not-fired-when-clicking-a-button-for-a-precise-amount-of-time)).
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- Fixed adding an action in the `.inputactions` editor automatically duplicating interactions and processors from the first action in the map.
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- Fixed `InputActionSetupExtensions.ChangeBinding` when modifying binding from a different action than specified. Contribution by [Fredrik Ludvigsen](https://github.com/steinbitglis) in [#1348](https://github.com/Unity-Technologies/InputSystem/pull/1352).
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- Fixed right stick and trigger controls on gamepads not receiving proper input on Android.
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### Added
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@@ -468,7 +470,6 @@ however, it has to be formatted properly to pass verification tests.
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