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Commit 81715b1

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fix reset of MOBSI state
1 parent 66158e0 commit 81715b1

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Lines changed: 1 addition & 1 deletion

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game/world/objects/interactive.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -165,7 +165,7 @@ void Interactive::resetPositionToTA(int32_t state) {
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loopState = false;
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string_frm buf("S_S0");
168-
if(state<0)
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if(state>0)
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buf = string_frm("S_S",int(state));
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visual.startAnimAndGet(buf,world.tickCount(),true);
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setState(state);

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