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This is a pretty good early explanation, but let's back up a little since we don't know yet where MasterGlitcher is in the process or what his exact intentions are.

@MasterGlitcher2006

Is your intention simply to have the player stand still and play an animation of the character frowning/smiling/scowling/falling sleep for a little bit before resuming? Is this sprite change already set up in your animation player?

If so, Quartz is spot on. You'd most likely write a script to change the player's animation to whatever the name of the animation you are wanting is after changing the player's state to animation/gimmick (depending on your branch). Then either after a certain time interval or aft…

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@DimensionWarped
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