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TopologyMatchResult

Properties

Name Type Description Notes
MatchedCheckStates int32
UnmatchedCheckStates []UnmatchedCheckState
MultipleMatchesCheckStates []MultipleMatchesCheckState

Methods

NewTopologyMatchResult

func NewTopologyMatchResult(matchedCheckStates int32, unmatchedCheckStates []UnmatchedCheckState, multipleMatchesCheckStates []MultipleMatchesCheckState, ) *TopologyMatchResult

NewTopologyMatchResult instantiates a new TopologyMatchResult object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewTopologyMatchResultWithDefaults

func NewTopologyMatchResultWithDefaults() *TopologyMatchResult

NewTopologyMatchResultWithDefaults instantiates a new TopologyMatchResult object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetMatchedCheckStates

func (o *TopologyMatchResult) GetMatchedCheckStates() int32

GetMatchedCheckStates returns the MatchedCheckStates field if non-nil, zero value otherwise.

GetMatchedCheckStatesOk

func (o *TopologyMatchResult) GetMatchedCheckStatesOk() (*int32, bool)

GetMatchedCheckStatesOk returns a tuple with the MatchedCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMatchedCheckStates

func (o *TopologyMatchResult) SetMatchedCheckStates(v int32)

SetMatchedCheckStates sets MatchedCheckStates field to given value.

GetUnmatchedCheckStates

func (o *TopologyMatchResult) GetUnmatchedCheckStates() []UnmatchedCheckState

GetUnmatchedCheckStates returns the UnmatchedCheckStates field if non-nil, zero value otherwise.

GetUnmatchedCheckStatesOk

func (o *TopologyMatchResult) GetUnmatchedCheckStatesOk() (*[]UnmatchedCheckState, bool)

GetUnmatchedCheckStatesOk returns a tuple with the UnmatchedCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUnmatchedCheckStates

func (o *TopologyMatchResult) SetUnmatchedCheckStates(v []UnmatchedCheckState)

SetUnmatchedCheckStates sets UnmatchedCheckStates field to given value.

GetMultipleMatchesCheckStates

func (o *TopologyMatchResult) GetMultipleMatchesCheckStates() []MultipleMatchesCheckState

GetMultipleMatchesCheckStates returns the MultipleMatchesCheckStates field if non-nil, zero value otherwise.

GetMultipleMatchesCheckStatesOk

func (o *TopologyMatchResult) GetMultipleMatchesCheckStatesOk() (*[]MultipleMatchesCheckState, bool)

GetMultipleMatchesCheckStatesOk returns a tuple with the MultipleMatchesCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMultipleMatchesCheckStates

func (o *TopologyMatchResult) SetMultipleMatchesCheckStates(v []MultipleMatchesCheckState)

SetMultipleMatchesCheckStates sets MultipleMatchesCheckStates field to given value.

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