| Name | Type | Description | Notes |
|---|---|---|---|
| MatchedCheckStates | int32 | ||
| UnmatchedCheckStates | []UnmatchedCheckState | ||
| MultipleMatchesCheckStates | []MultipleMatchesCheckState |
func NewTopologyMatchResult(matchedCheckStates int32, unmatchedCheckStates []UnmatchedCheckState, multipleMatchesCheckStates []MultipleMatchesCheckState, ) *TopologyMatchResult
NewTopologyMatchResult instantiates a new TopologyMatchResult object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTopologyMatchResultWithDefaults() *TopologyMatchResult
NewTopologyMatchResultWithDefaults instantiates a new TopologyMatchResult object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *TopologyMatchResult) GetMatchedCheckStates() int32
GetMatchedCheckStates returns the MatchedCheckStates field if non-nil, zero value otherwise.
func (o *TopologyMatchResult) GetMatchedCheckStatesOk() (*int32, bool)
GetMatchedCheckStatesOk returns a tuple with the MatchedCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TopologyMatchResult) SetMatchedCheckStates(v int32)
SetMatchedCheckStates sets MatchedCheckStates field to given value.
func (o *TopologyMatchResult) GetUnmatchedCheckStates() []UnmatchedCheckState
GetUnmatchedCheckStates returns the UnmatchedCheckStates field if non-nil, zero value otherwise.
func (o *TopologyMatchResult) GetUnmatchedCheckStatesOk() (*[]UnmatchedCheckState, bool)
GetUnmatchedCheckStatesOk returns a tuple with the UnmatchedCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TopologyMatchResult) SetUnmatchedCheckStates(v []UnmatchedCheckState)
SetUnmatchedCheckStates sets UnmatchedCheckStates field to given value.
func (o *TopologyMatchResult) GetMultipleMatchesCheckStates() []MultipleMatchesCheckState
GetMultipleMatchesCheckStates returns the MultipleMatchesCheckStates field if non-nil, zero value otherwise.
func (o *TopologyMatchResult) GetMultipleMatchesCheckStatesOk() (*[]MultipleMatchesCheckState, bool)
GetMultipleMatchesCheckStatesOk returns a tuple with the MultipleMatchesCheckStates field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TopologyMatchResult) SetMultipleMatchesCheckStates(v []MultipleMatchesCheckState)
SetMultipleMatchesCheckStates sets MultipleMatchesCheckStates field to given value.