| Name | Type | Description | Notes |
|---|---|---|---|
| Type | string | ||
| Owner | string |
func NewNodeLocked(type_ string, owner string, ) *NodeLocked
NewNodeLocked instantiates a new NodeLocked object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeLockedWithDefaults() *NodeLocked
NewNodeLockedWithDefaults instantiates a new NodeLocked object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NodeLocked) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *NodeLocked) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeLocked) SetType(v string)
SetType sets Type field to given value.
func (o *NodeLocked) GetOwner() string
GetOwner returns the Owner field if non-nil, zero value otherwise.
func (o *NodeLocked) GetOwnerOk() (*string, bool)
GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeLocked) SetOwner(v string)
SetOwner sets Owner field to given value.