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Node

Properties

Name Type Description Notes
TypeName string
Id int64
LastUpdateTimestamp int64
Identifier Pointer to string [optional]
Name Pointer to string [optional]
Description Pointer to string [optional]
OwnedBy Pointer to string [optional]
Manual Pointer to bool [optional]
IsSettingsNode Pointer to bool [optional]

Methods

NewNode

func NewNode(typeName string, id int64, lastUpdateTimestamp int64, ) *Node

NewNode instantiates a new Node object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNodeWithDefaults

func NewNodeWithDefaults() *Node

NewNodeWithDefaults instantiates a new Node object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetTypeName

func (o *Node) GetTypeName() string

GetTypeName returns the TypeName field if non-nil, zero value otherwise.

GetTypeNameOk

func (o *Node) GetTypeNameOk() (*string, bool)

GetTypeNameOk returns a tuple with the TypeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTypeName

func (o *Node) SetTypeName(v string)

SetTypeName sets TypeName field to given value.

GetId

func (o *Node) GetId() int64

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *Node) GetIdOk() (*int64, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *Node) SetId(v int64)

SetId sets Id field to given value.

GetLastUpdateTimestamp

func (o *Node) GetLastUpdateTimestamp() int64

GetLastUpdateTimestamp returns the LastUpdateTimestamp field if non-nil, zero value otherwise.

GetLastUpdateTimestampOk

func (o *Node) GetLastUpdateTimestampOk() (*int64, bool)

GetLastUpdateTimestampOk returns a tuple with the LastUpdateTimestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLastUpdateTimestamp

func (o *Node) SetLastUpdateTimestamp(v int64)

SetLastUpdateTimestamp sets LastUpdateTimestamp field to given value.

GetIdentifier

func (o *Node) GetIdentifier() string

GetIdentifier returns the Identifier field if non-nil, zero value otherwise.

GetIdentifierOk

func (o *Node) GetIdentifierOk() (*string, bool)

GetIdentifierOk returns a tuple with the Identifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIdentifier

func (o *Node) SetIdentifier(v string)

SetIdentifier sets Identifier field to given value.

HasIdentifier

func (o *Node) HasIdentifier() bool

HasIdentifier returns a boolean if a field has been set.

GetName

func (o *Node) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *Node) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *Node) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *Node) HasName() bool

HasName returns a boolean if a field has been set.

GetDescription

func (o *Node) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *Node) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *Node) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *Node) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetOwnedBy

func (o *Node) GetOwnedBy() string

GetOwnedBy returns the OwnedBy field if non-nil, zero value otherwise.

GetOwnedByOk

func (o *Node) GetOwnedByOk() (*string, bool)

GetOwnedByOk returns a tuple with the OwnedBy field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwnedBy

func (o *Node) SetOwnedBy(v string)

SetOwnedBy sets OwnedBy field to given value.

HasOwnedBy

func (o *Node) HasOwnedBy() bool

HasOwnedBy returns a boolean if a field has been set.

GetManual

func (o *Node) GetManual() bool

GetManual returns the Manual field if non-nil, zero value otherwise.

GetManualOk

func (o *Node) GetManualOk() (*bool, bool)

GetManualOk returns a tuple with the Manual field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManual

func (o *Node) SetManual(v bool)

SetManual sets Manual field to given value.

HasManual

func (o *Node) HasManual() bool

HasManual returns a boolean if a field has been set.

GetIsSettingsNode

func (o *Node) GetIsSettingsNode() bool

GetIsSettingsNode returns the IsSettingsNode field if non-nil, zero value otherwise.

GetIsSettingsNodeOk

func (o *Node) GetIsSettingsNodeOk() (*bool, bool)

GetIsSettingsNodeOk returns a tuple with the IsSettingsNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsSettingsNode

func (o *Node) SetIsSettingsNode(v bool)

SetIsSettingsNode sets IsSettingsNode field to given value.

HasIsSettingsNode

func (o *Node) HasIsSettingsNode() bool

HasIsSettingsNode returns a boolean if a field has been set.

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