| Name | Type | Description | Notes |
|---|---|---|---|
| TypeName | string | ||
| Id | int64 | ||
| LastUpdateTimestamp | int64 | ||
| Identifier | Pointer to string | [optional] | |
| Name | Pointer to string | [optional] | |
| Description | Pointer to string | [optional] | |
| OwnedBy | Pointer to string | [optional] | |
| Manual | Pointer to bool | [optional] | |
| IsSettingsNode | Pointer to bool | [optional] |
func NewNode(typeName string, id int64, lastUpdateTimestamp int64, ) *Node
NewNode instantiates a new Node object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeWithDefaults() *Node
NewNodeWithDefaults instantiates a new Node object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Node) GetTypeName() string
GetTypeName returns the TypeName field if non-nil, zero value otherwise.
func (o *Node) GetTypeNameOk() (*string, bool)
GetTypeNameOk returns a tuple with the TypeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetTypeName(v string)
SetTypeName sets TypeName field to given value.
func (o *Node) GetId() int64
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Node) GetIdOk() (*int64, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetId(v int64)
SetId sets Id field to given value.
func (o *Node) GetLastUpdateTimestamp() int64
GetLastUpdateTimestamp returns the LastUpdateTimestamp field if non-nil, zero value otherwise.
func (o *Node) GetLastUpdateTimestampOk() (*int64, bool)
GetLastUpdateTimestampOk returns a tuple with the LastUpdateTimestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetLastUpdateTimestamp(v int64)
SetLastUpdateTimestamp sets LastUpdateTimestamp field to given value.
func (o *Node) GetIdentifier() string
GetIdentifier returns the Identifier field if non-nil, zero value otherwise.
func (o *Node) GetIdentifierOk() (*string, bool)
GetIdentifierOk returns a tuple with the Identifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetIdentifier(v string)
SetIdentifier sets Identifier field to given value.
func (o *Node) HasIdentifier() bool
HasIdentifier returns a boolean if a field has been set.
func (o *Node) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Node) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetName(v string)
SetName sets Name field to given value.
func (o *Node) HasName() bool
HasName returns a boolean if a field has been set.
func (o *Node) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *Node) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *Node) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *Node) GetOwnedBy() string
GetOwnedBy returns the OwnedBy field if non-nil, zero value otherwise.
func (o *Node) GetOwnedByOk() (*string, bool)
GetOwnedByOk returns a tuple with the OwnedBy field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetOwnedBy(v string)
SetOwnedBy sets OwnedBy field to given value.
func (o *Node) HasOwnedBy() bool
HasOwnedBy returns a boolean if a field has been set.
func (o *Node) GetManual() bool
GetManual returns the Manual field if non-nil, zero value otherwise.
func (o *Node) GetManualOk() (*bool, bool)
GetManualOk returns a tuple with the Manual field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetManual(v bool)
SetManual sets Manual field to given value.
func (o *Node) HasManual() bool
HasManual returns a boolean if a field has been set.
func (o *Node) GetIsSettingsNode() bool
GetIsSettingsNode returns the IsSettingsNode field if non-nil, zero value otherwise.
func (o *Node) GetIsSettingsNodeOk() (*bool, bool)
GetIsSettingsNodeOk returns a tuple with the IsSettingsNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetIsSettingsNode(v bool)
SetIsSettingsNode sets IsSettingsNode field to given value.
func (o *Node) HasIsSettingsNode() bool
HasIsSettingsNode returns a boolean if a field has been set.