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3 | 3 | // SPDX-License-Identifier: GPL-2.0-or-later |
4 | 4 |
|
5 | 5 | #include "DrawPoint.h" |
| 6 | +#include "Loader.h" |
6 | 7 | #include "Point.h" |
7 | 8 | #include "PointOutput.h" |
8 | 9 | #include "Settings.h" |
|
14 | 15 | #include "controls/ctrlPercent.h" |
15 | 16 | #include "controls/ctrlProgress.h" |
16 | 17 | #include "desktops/dskGameLobby.h" |
| 18 | +#include "drivers/VideoDriverWrapper.h" |
17 | 19 | #include "helpers/format.hpp" |
18 | 20 | #include "ingameWindows/IngameWindow.h" |
19 | 21 | #include "ingameWindows/iwConnecting.h" |
20 | 22 | #include "ingameWindows/iwDirectIPConnect.h" |
21 | 23 | #include "ingameWindows/iwHelp.h" |
22 | 24 | #include "ingameWindows/iwMapGenerator.h" |
23 | 25 | #include "ingameWindows/iwMsgbox.h" |
| 26 | +#include "ogl/glArchivItem_Bitmap.h" |
24 | 27 | #include "uiHelper/uiHelpers.hpp" |
25 | 28 | #include "gameTypes/GameTypesOutput.h" |
26 | 29 | #include "gameData/const_gui_ids.h" |
27 | 30 | #include "rttr/test/random.hpp" |
28 | 31 | #include "s25util/StringConversion.h" |
29 | 32 | #include <turtle/mock.hpp> |
30 | 33 | #include <boost/test/unit_test.hpp> |
| 34 | +#include <functional> |
31 | 35 |
|
32 | 36 | // LCOV_EXCL_START |
33 | 37 | BOOST_TEST_DONT_PRINT_LOG_VALUE(rttr::mapGenerator::MapStyle) |
@@ -228,4 +232,166 @@ BOOST_AUTO_TEST_CASE(SaveAndRestoreMinimized) |
228 | 232 | } |
229 | 233 | } |
230 | 234 |
|
| 235 | +namespace { |
| 236 | +void WindowPositioning_testOne(IngameWindow& wnd, const char* context, const std::function<void()>& checkNormal, |
| 237 | + const std::function<void()>& checkMinimized) |
| 238 | +{ |
| 239 | + BOOST_TEST_CONTEXT(context) |
| 240 | + { |
| 241 | + BOOST_TEST_CONTEXT("Before minimize/un-minimize") checkNormal(); |
| 242 | + |
| 243 | + wnd.SetMinimized(true); |
| 244 | + |
| 245 | + BOOST_TEST_CONTEXT("Minimized") checkMinimized(); |
| 246 | + |
| 247 | + wnd.SetMinimized(false); |
| 248 | + |
| 249 | + BOOST_TEST_CONTEXT("After minimize/un-minimize") checkNormal(); |
| 250 | + } |
| 251 | +} |
| 252 | +} // namespace |
| 253 | + |
| 254 | +BOOST_AUTO_TEST_CASE(WindowPositioning) |
| 255 | +{ |
| 256 | + VIDEODRIVER.ResizeScreen(VideoMode(800, 600), false); |
| 257 | + |
| 258 | + const auto renderSize = VIDEODRIVER.GetRenderSize(); |
| 259 | + |
| 260 | + constexpr auto idPersisted = CGI_MINIMAP; |
| 261 | + constexpr auto idNonPersisted = CGI_OBSERVATION; |
| 262 | + constexpr auto wndSizeS = Extent(50, 50); |
| 263 | + constexpr auto wndSizeM = Extent(90, 90); |
| 264 | + constexpr auto wndSizeL = Extent(200, 200); |
| 265 | + constexpr auto offset = DrawPoint(100, 100); |
| 266 | + |
| 267 | + auto it = SETTINGS.windows.persistentSettings.find(idNonPersisted); |
| 268 | + BOOST_REQUIRE(it == SETTINGS.windows.persistentSettings.end()); |
| 269 | + |
| 270 | + it = SETTINGS.windows.persistentSettings.find(idPersisted); |
| 271 | + BOOST_REQUIRE(it != SETTINGS.windows.persistentSettings.end()); |
| 272 | + auto& settings = it->second; |
| 273 | + |
| 274 | + // Calculate minimized height |
| 275 | + const auto minHeight = LOADER.GetImageN("resource", 42)->getHeight() // title bar |
| 276 | + + LOADER.GetImageN("resource", 40)->getHeight(); // bottom bar |
| 277 | + |
| 278 | + BOOST_TEST_CONTEXT("Persisted window, fresh settings, posLastOrCenter") |
| 279 | + { |
| 280 | + settings = PersistentWindowSettings{}; |
| 281 | + |
| 282 | + IngameWindow wnd(idPersisted, IngameWindow::posLastOrCenter, wndSizeM, "Test Window", nullptr); |
| 283 | + |
| 284 | + WindowPositioning_testOne( |
| 285 | + wnd, "Window should be centered", |
| 286 | + [&]() { |
| 287 | + BOOST_TEST(wnd.GetPos() == (renderSize / 2 - wndSizeM / 2)); |
| 288 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 289 | + BOOST_TEST(wnd.GetPos() == settings.restorePos); |
| 290 | + BOOST_TEST(wnd.GetSize() == wndSizeM); |
| 291 | + }, |
| 292 | + [&]() { |
| 293 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 294 | + BOOST_TEST(wnd.GetPos() == settings.restorePos); |
| 295 | + BOOST_TEST(wnd.GetPos() == (renderSize / 2 - wndSizeM / 2)); |
| 296 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeM.x, minHeight)); |
| 297 | + }); |
| 298 | + |
| 299 | + const auto restorePos = renderSize - offset; // new position is also the restorePos |
| 300 | + WindowPositioning_testOne( |
| 301 | + wnd, "Move window into bottom right corner, not connecting with the screen edges", |
| 302 | + [&]() { |
| 303 | + wnd.SetPos(restorePos); |
| 304 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 305 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 306 | + BOOST_TEST(wnd.GetPos() == settings.restorePos); |
| 307 | + BOOST_TEST(wnd.GetSize() == wndSizeM); |
| 308 | + }, |
| 309 | + [&]() { |
| 310 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 311 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 312 | + BOOST_TEST(wnd.GetPos() == settings.restorePos); |
| 313 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeM.x, minHeight)); |
| 314 | + }); |
| 315 | + |
| 316 | + WindowPositioning_testOne( |
| 317 | + wnd, "Increase size, window connects with screen edges and should move", |
| 318 | + [&]() { |
| 319 | + wnd.Resize(wndSizeL); |
| 320 | + BOOST_TEST(wnd.GetPos() == DrawPoint(renderSize - wndSizeL)); |
| 321 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 322 | + BOOST_TEST(restorePos == settings.restorePos); |
| 323 | + BOOST_TEST(wnd.GetSize() == wndSizeL); |
| 324 | + }, |
| 325 | + [&]() { |
| 326 | + BOOST_TEST(wnd.GetPos() == renderSize - DrawPoint(wndSizeL.x, minHeight)); |
| 327 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 328 | + BOOST_TEST(restorePos == settings.restorePos); |
| 329 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeL.x, minHeight)); |
| 330 | + }); |
| 331 | + |
| 332 | + WindowPositioning_testOne( |
| 333 | + wnd, "Decrease size, window no longer connects with screen edges and should move to restorePos", |
| 334 | + [&]() { |
| 335 | + wnd.Resize(wndSizeS); |
| 336 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 337 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 338 | + BOOST_TEST(restorePos == settings.restorePos); |
| 339 | + BOOST_TEST(wnd.GetSize() == wndSizeS); |
| 340 | + }, |
| 341 | + [&]() { |
| 342 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 343 | + BOOST_TEST(wnd.GetPos() == settings.lastPos); |
| 344 | + BOOST_TEST(restorePos == settings.restorePos); |
| 345 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeS.x, minHeight)); |
| 346 | + }); |
| 347 | + } |
| 348 | + |
| 349 | + BOOST_TEST_CONTEXT("Non-persisted window, posAtMouse") |
| 350 | + { |
| 351 | + // the offset subtracted from the window position for posAtMouse |
| 352 | + constexpr auto cursorOffset = DrawPoint(-20, wndSizeM.y / 2); |
| 353 | + const auto restorePos = renderSize - offset; // initial window position is also the restorePos |
| 354 | + |
| 355 | + VIDEODRIVER.SetMousePos(restorePos + cursorOffset); |
| 356 | + BOOST_REQUIRE(VIDEODRIVER.GetMousePos() == (restorePos + cursorOffset)); |
| 357 | + |
| 358 | + IngameWindow wnd(idNonPersisted, IngameWindow::posAtMouse, wndSizeM, "Test Window", nullptr); |
| 359 | + |
| 360 | + WindowPositioning_testOne( |
| 361 | + wnd, "Window should be at cursor", |
| 362 | + [&]() { |
| 363 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 364 | + BOOST_TEST(wnd.GetSize() == wndSizeM); |
| 365 | + }, |
| 366 | + [&]() { |
| 367 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 368 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeM.x, minHeight)); |
| 369 | + }); |
| 370 | + |
| 371 | + WindowPositioning_testOne( |
| 372 | + wnd, "Increase size, window connects with screen edges and should move", |
| 373 | + [&]() { |
| 374 | + wnd.Resize(wndSizeL); |
| 375 | + BOOST_TEST(wnd.GetPos() == DrawPoint(renderSize - wndSizeL)); |
| 376 | + BOOST_TEST(wnd.GetSize() == wndSizeL); |
| 377 | + }, |
| 378 | + [&]() { |
| 379 | + BOOST_TEST(wnd.GetPos() == renderSize - DrawPoint(wndSizeL.x, minHeight)); |
| 380 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeL.x, minHeight)); |
| 381 | + }); |
| 382 | + |
| 383 | + WindowPositioning_testOne( |
| 384 | + wnd, "Decrease size, window no longer connects with screen edges and should move to restorePos", |
| 385 | + [&]() { |
| 386 | + wnd.Resize(wndSizeS); |
| 387 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 388 | + BOOST_TEST(wnd.GetSize() == wndSizeS); |
| 389 | + }, |
| 390 | + [&]() { |
| 391 | + BOOST_TEST(wnd.GetPos() == restorePos); |
| 392 | + BOOST_TEST(wnd.GetSize() == Extent(wndSizeS.x, minHeight)); |
| 393 | + }); |
| 394 | + } |
| 395 | +} |
| 396 | + |
231 | 397 | BOOST_AUTO_TEST_SUITE_END() |
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