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webchat.py
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166 lines (138 loc) · 5.16 KB
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import json
import sys
from pathlib import Path
import structlog
sys.path.insert(0, str(Path(__file__).resolve().parent / 'src'))
from fastapi import FastAPI, WebSocket
from starlette.websockets import WebSocketDisconnect
from fastapi.staticfiles import StaticFiles
from crosschat.models import BurstFlag, CrossChatServer, CrossChatUser
log = structlog.get_logger()
app = FastAPI()
app.state.ws_clients: set[WebSocket] = set()
class WebchatHandler:
def __init__(self, fastapi_app: FastAPI) -> None:
self._app = fastapi_app
async def _broadcast(self, payload: dict) -> None:
text = json.dumps(payload)
for ws in list(self._app.state.ws_clients):
try:
await ws.send_text(text)
except Exception:
self._app.state.ws_clients.discard(ws)
async def on_user(self, user: CrossChatUser, cmd: str, burst: BurstFlag = BurstFlag.NONE) -> None:
await self._broadcast({'cmd': 'user', 'user': user.serialize(), 'action': cmd})
async def on_say(self, user: CrossChatUser, say: str) -> None:
await self._broadcast({'cmd': 'say', 'user': user.serialize(), 'say': say})
async def on_pm(self, sender: CrossChatUser, target_server_id: str, target_user_id: int, say: str) -> None:
await self._broadcast({
'cmd': 'pm',
'from_server': sender.server.id,
'from_user': sender.serialize(),
'to_server': target_server_id,
'to_user_id': target_user_id,
'say': say,
})
async def on_server_add(self, server: CrossChatServer) -> None:
await self._broadcast({'cmd': 'server_add', 'id': server.id})
async def on_server_del(self, server: CrossChatServer) -> None:
await self._broadcast({'cmd': 'server_del', 'id': server.id})
async def on_server_status(self, server: CrossChatServer) -> None:
await self._broadcast(
{
'cmd': 'server_status',
'id': server.id,
'online': server.online,
'started': server.started,
}
)
@app.websocket('/ws')
async def websocket_endpoint(ws: WebSocket) -> None:
await ws.accept()
app.state.ws_clients.add(ws)
state = ws.app.state.crosschat.state
servers = [
{
'id': sid,
'online': srv.online,
'started': srv.started,
'meta': srv.meta,
'states': srv.states,
'users': [user.serialize() for user in srv.users.values()],
}
for sid, srv in state.servers.items()
]
await ws.send_text(json.dumps({'cmd': 'server_list', 'servers': servers}))
user_id: int | None = None
handler: WebchatHandler = ws.app.state.handler
try:
while True:
raw = await ws.receive_text()
payload = json.loads(raw)
cmd = payload.get('cmd')
if cmd == 'echo':
await ws.send_text(json.dumps({'cmd': 'echo_reply', 'i': payload.get('i', 0)}))
elif cmd == 'join':
name = payload.get('name', '')
if not name:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': 'name required'}))
continue
uid = await state.add_user(name)
user_id = uid
await ws.send_text(json.dumps({'cmd': 'joined', 'user_id': uid, 'name': name}))
user = state.servers[state._own_id].users[uid]
await handler.on_user(user, 'add')
elif cmd == 'say':
if user_id is None:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': 'must join first'}))
continue
say_text = payload.get('say', '')
if not say_text:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': 'say required'}))
continue
for sid, srv in state.servers.items():
if sid != state._own_id and srv.online:
await state.publish(
f'm/{state._own_id}/{sid}/say/{user_id}',
payload=json.dumps({'say': say_text}),
)
user = state.servers[state._own_id].users[user_id]
await handler.on_say(user, say_text)
await ws.send_text(json.dumps({'cmd': 'say_sent'}))
elif cmd == 'pm':
if user_id is None:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': 'must join first'}))
continue
target_server = payload.get('server', '')
target_user_id = payload.get('to_user_id')
pm_text = payload.get('say', '')
if not target_server or target_user_id is None or not pm_text:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': 'server, to_user_id, say required'}))
continue
await state.publish(
f'm/{state._own_id}/{target_server}/pm/{user_id}/{target_user_id}',
payload=json.dumps({'say': pm_text}),
)
sender = state.servers[state._own_id].users.get(user_id)
if sender:
await handler.on_pm(sender, target_server, target_user_id, pm_text)
await ws.send_text(json.dumps({'cmd': 'pm_sent'}))
elif cmd == 'client_error':
report = ws.app.state.crosschat._config.get('webchat', {}).get('report_client_errors', True)
if report:
log.error('webchat_client_error', msg=payload.get('msg'), stack=payload.get('stack'))
else:
await ws.send_text(json.dumps({'cmd': 'error', 'msg': f'unknown cmd: {cmd}'}))
except WebSocketDisconnect:
log.info('websocket_disconnect')
except Exception:
log.exception('websocket_handler_error')
finally:
app.state.ws_clients.discard(ws)
if user_id is not None:
user = await state.del_user(user_id)
if user:
await handler.on_user(user, 'del')
static_dir = Path(__file__).resolve().parent / 'static'
if static_dir.is_dir():
app.mount('/', StaticFiles(directory=str(static_dir), html=True), name='static')