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Reduce Auto3DSeg tests memory footprint and running time (#5689)
Signed-off-by: Mingxin Zheng
<18563433+mingxin-zheng@users.noreply.github.com>
Fixes#5604
also fixes#5697 by
5b1865e
### Description
- Update the Auto3DSeg templates
- SwinUNETR optionally uses pretrain weights
- Fix bug when multiple GPUs are used in a tiny datasets, `step_size`
will be zero.
- Change image size in the test dataset from (64, 64, 64) to (24, 24,
24)
- Change `num_epochs` from 2 to 1
- Remove an unnecessary unit test in test_auto3dseg_hpo (check the
algorithm can run in another folder, which is not very useful and may
bring bugs in the future).
### Types of changes
<!--- Put an `x` in all the boxes that apply, and remove the not
applicable items -->
- [x] Non-breaking change (fix or new feature that would not break
existing functionality).
- [x] Integration tests passed locally by running `./runtests.sh -f -u
--net --coverage`.
- [x] Quick tests passed locally by running `./runtests.sh --quick
--unittests --disttests`.
Signed-off-by: Mingxin Zheng <18563433+mingxin-zheng@users.noreply.github.com>
Signed-off-by: Wenqi Li <wenqil@nvidia.com>
Co-authored-by: Wenqi Li <831580+wyli@users.noreply.github.com>
Co-authored-by: Wenqi Li <wenqil@nvidia.com>
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