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chore: update paper's config options
1 parent 139c670 commit f1b31f1

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Lines changed: 14 additions & 22 deletions

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config-specs/paper/paper-global.yml

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@@ -442,11 +442,6 @@ unsupported-settings:
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Allows the server to customize the format of saved region files. This
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supports ZLIB, GZIP and NONE, where None namely allows for compression to
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be disabled
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allow-grindstone-overstacking:
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default: "false"
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description: >-
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Whether the server should allow players to overstack items in the
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grindstone
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allow-unsafe-end-portal-teleportation:
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default: "false"
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description: >-

config-specs/paper/paper-world-defaults.yml

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@@ -102,10 +102,10 @@ anticheat:
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this will affect how certain items look when held by another player
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chunks:
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auto-save-interval:
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default: "-1"
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default: default
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description: >-
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Configures the world saving interval in ticks. Overrides
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ticks-per.autosave in bukkit.yml for this world. A value of -1 will use
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ticks-per.autosave in bukkit.yml for this world. By default it will use
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the global ticks-per.autosave in bukkit.yml
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delay-chunk-unloads-by:
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default: 10s
@@ -141,7 +141,7 @@ chunks:
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description: >-
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Sets whether the server will prevent players from moving into unloaded
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chunks or not
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flush-chunks-on-save:
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flush-regions-on-save:
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default: "false"
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description: >-
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Sets whether the server will flush chunks to disk when they are saved.
@@ -235,13 +235,13 @@ entities:
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into a single orb. This is especially noticeable when defeating boss
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monsters
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mobs-can-always-pick-up-loot:
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zombie:
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zombies:
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default: "false"
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description: >-
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Instructs the server to allow zombies to pick up loot. If set to
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false, the probability that a zombie picks up items depends on the
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world's difficulty (Vanilla behavior)
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skeleton:
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skeletons:
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default: "false"
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description: >-
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Instructs the server to allow skeletons to pick up loot. If set to
@@ -327,9 +327,6 @@ entities:
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spiders-immune-to-poison-effect:
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default: "true"
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description: If spiders should be immune to poison
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undead-immune-to-certain-effects:
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default: "true"
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description: If undead mobs should be immune to regeneration and poison
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sniffer:
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boosted-hatch-time:
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default: default
@@ -426,19 +423,19 @@ entities:
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spawn egg
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duplicate-uuid:
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mode:
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default: saferegen
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default: SAFE_REGEN
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description: >-
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Specifies the method the server uses to resolve entities with
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duplicate UUIDs. This can be one of the following values:
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- **saferegen**: Regenerate a UUID for the entity, or delete it if
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- **SAFE_REGEN**: Regenerate a UUID for the entity, or delete it if
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they are close.
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- **delete**: Delete the entity.
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- **DELETE**: Delete the entity.
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- **silent**: Does nothing, not printing logs.
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- **NOTHING**: Does nothing, not printing logs.
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- **warn**: Does nothing, printing logs
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- **WARN**: Does nothing, printing logs
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safe-regen-delete-range:
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default: "32"
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description: >-
@@ -932,18 +929,18 @@ misc:
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Configure the maximum distance of a leash. If the distance to the leashed
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entity is greater, the leash will break.
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redstone-implementation:
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default: vanilla
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default: VANILLA
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description: >-
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Specifies the redstone implementation that the server uses. Alternative
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implementations can greatly reduce the lag caused by redstone dust by
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optimizing power calculations and reducing the number of block and shape
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updates emitted. The following implementations are available:
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- **vanilla**: The Vanilla redstone implementation.
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- **VANILLA**: The Vanilla redstone implementation.
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- **eigencraft**: The Eigencraft redstone implementation by theosib.
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- **EIGENCRAFT**: The Eigencraft redstone implementation by theosib.
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- **alternate-current**: The Alternate Current redstone implementation by
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- **ALTERNATE_CURRENT**: The Alternate Current redstone implementation by
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Space Walker.
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