Skip to content

Commit 375ecd6

Browse files
chore(release): 1.0.1 [skip ci]
## [1.0.1](v1.0.0...v1.0.1) (2022-01-15) ### Bug Fixes * fixing hashcode and equals for endpoint ([b6c302d](b6c302d))
1 parent b6c302d commit 375ecd6

3 files changed

Lines changed: 9 additions & 2 deletions

File tree

Assets/MultiplexSocket/CHANGELOG.md

Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,10 @@
1+
## [1.0.1](https://github.com/MirageNet/MultiplexSocketFactory/compare/v1.0.0...v1.0.1) (2022-01-15)
2+
3+
4+
### Bug Fixes
5+
6+
* fixing hashcode and equals for endpoint ([b6c302d](https://github.com/MirageNet/MultiplexSocketFactory/commit/b6c302d3e4ec0484c2c9222ddda1b4f38a4eee3f))
7+
18
# 1.0.0 (2022-01-15)
29

310

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,3 @@
11
using System.Reflection;
22

3-
[assembly: AssemblyVersion("1.0.0")]
3+
[assembly: AssemblyVersion("1.0.1")]

Assets/MultiplexSocket/package.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
{
22
"name": "com.miragenet.multiplexsocket",
33
"displayName": "MultiplexSocket for Mirage",
4-
"version": "1.0.0",
4+
"version": "1.0.1",
55
"unity": "2019.4",
66
"description": "Multiplex allows a server to run multiple sockets at once, this allows clients from multiple platforms to connect to the same game server",
77
"author": "James Frowen",

0 commit comments

Comments
 (0)