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| 1 | +local ItemStack = java.import "org.bukkit.inventory.ItemStack" |
| 2 | +local Material = java.import "org.bukkit.Material" |
| 3 | +local Location = java.import "org.bukkit.Location" |
| 4 | +local GameRule = java.import "org.bukkit.GameRule" |
| 5 | +local Difficulty = java.import "org.bukkit.Difficulty" |
| 6 | +local Bukkit = java.import "org.bukkit.Bukkit" |
| 7 | +local Player = java.import "org.bukkit.entity.Player" |
| 8 | +local EntityDamageEvent = java.import "org.bukkit.event.entity.EntityDamageEvent" |
| 9 | +local MiniMessage = java.import "net.kyori.adventure.text.minimessage.MiniMessage":miniMessage() |
| 10 | +local TagResolver = java.import "net.kyori.adventure.text.minimessage.tag.resolver.TagResolver" |
| 11 | +local Placeholder = java.import "net.kyori.adventure.text.minimessage.tag.resolver.Placeholder" |
| 12 | +local Sound = java.import "org.bukkit.Sound" |
| 13 | +local PotionEffect = java.import "org.bukkit.potion.PotionEffect" |
| 14 | +local PotionEffectType = java.import "org.bukkit.potion.PotionEffectType" |
| 15 | + |
| 16 | +local lastDamager = {} |
| 17 | + |
| 18 | +local MESSAGES = { |
| 19 | + ["player_join"] = "<green>Welcome to </green><yellow>RageMode</yellow>", |
| 20 | + ["player_kill"] = "<green><killer> <red>killed <victim>", |
| 21 | +} |
| 22 | + |
| 23 | +local world = Bukkit:getWorld("world") |
| 24 | +local spawns = { |
| 25 | + Location(world, -496, 31, 149), |
| 26 | + Location(world, -496, 31, 165), |
| 27 | + Location(world, -487, 31, 151), |
| 28 | + Location(world, -487, 31, 162), |
| 29 | + Location(world, -461, 33, 166), |
| 30 | + Location(world, -464, 33, 147), |
| 31 | + Location(world, -434, 35, 140), |
| 32 | + Location(world, -394, 36, 153), |
| 33 | + Location(world, -394, 35, 160), |
| 34 | + Location(world, -404, 35, 152), |
| 35 | + Location(world, -404, 35, 159), |
| 36 | + Location(world, -414, 35, 155), |
| 37 | + Location(world, -442, 35, 156), |
| 38 | + Location(world, -442, 37, 171), |
| 39 | + Location(world, -469, 32, 160), |
| 40 | +} |
| 41 | + |
| 42 | +local function getRandomSpawn() |
| 43 | + return spawns[math.random(#spawns)] |
| 44 | +end |
| 45 | + |
| 46 | +local function printf(str, ...) |
| 47 | + return print(str:format(...)) |
| 48 | +end |
| 49 | + |
| 50 | +local function applySwiftness(player) |
| 51 | + local swiftness = PotionEffect(PotionEffectType.SPEED, 999999, 1, false, false, true) |
| 52 | + player:addPotionEffect(swiftness) |
| 53 | +end |
| 54 | + |
| 55 | +local function giveKit(player) |
| 56 | + local inventory = player:getInventory() |
| 57 | + inventory:clear() |
| 58 | + |
| 59 | + local bow = ItemStack:of(Material.BOW) |
| 60 | + local meta = bow:getItemMeta() |
| 61 | + meta:setUnbreakable(true) |
| 62 | + bow:setItemMeta(meta) |
| 63 | + |
| 64 | + inventory:setItemInMainHand(bow) |
| 65 | + inventory:setItem(1, ItemStack:of(Material.ARROW, 1)) |
| 66 | + |
| 67 | + applySwiftness(player) |
| 68 | +end |
| 69 | + |
| 70 | +local function giveArrow(player) |
| 71 | + local inventory = player:getInventory() |
| 72 | + inventory:setItem(1, ItemStack:of(Material.ARROW, 1)) |
| 73 | +end |
| 74 | + |
| 75 | +local function broadcastKill(killer, victim) |
| 76 | + local tags = TagResolver:builder() |
| 77 | + :resolver(Placeholder:unparsed("killer", killer:getName())) |
| 78 | + :resolver(Placeholder:unparsed("victim", victim:getName())) |
| 79 | + :build() |
| 80 | + local message = MESSAGES["player_kill"] |
| 81 | + |
| 82 | + Bukkit:getServer():broadcast(MiniMessage:deserialize(message, tags)) |
| 83 | + world:playSound(victim:getLocation(), Sound.ENTITY_FIREWORK_ROCKET_BLAST, 1.0, 1.0) |
| 84 | +end |
| 85 | + |
| 86 | +script:onLoad(function(event) |
| 87 | + world:setGameRule(GameRule.DO_DAYLIGHT_CYCLE, false) |
| 88 | + world:setGameRule(GameRule.DO_MOB_SPAWNING, false) |
| 89 | + world:setGameRule(GameRule.DO_IMMEDIATE_RESPAWN, true) |
| 90 | + world:setGameRule(GameRule.DO_WEATHER_CYCLE, false) |
| 91 | + world:setDifficulty(Difficulty.EASY) |
| 92 | + world:setTime(1000) |
| 93 | + |
| 94 | + for _, player in ipairs(Bukkit:getOnlinePlayers()) do |
| 95 | + applySwiftness(player) |
| 96 | + end |
| 97 | +end) |
| 98 | + |
| 99 | +script:registerListener("org.bukkit.event.entity.EntityDamageByEntityEvent", function(event) |
| 100 | + local damaged = event:getEntity() |
| 101 | + local damager = event:getDamager() |
| 102 | + |
| 103 | + if Player.class:isInstance(damaged) and Player.class:isInstance(damager) then |
| 104 | + lastDamager[damaged:getUniqueId():toString()] = damager |
| 105 | + printf("Damage: %s damaged by %s", damaged:getName(), damager:getName()) |
| 106 | + end |
| 107 | +end) |
| 108 | + |
| 109 | +script:registerListener("org.bukkit.event.entity.PlayerDeathEvent", function(event) |
| 110 | + event:setDeathMessage("") |
| 111 | + event:setKeepInventory(true) |
| 112 | + event:getDrops():clear() |
| 113 | + |
| 114 | + local victim = event:getEntity() |
| 115 | + local victimId = victim:getUniqueId():toString() |
| 116 | + local killer = lastDamager[victimId] |
| 117 | + |
| 118 | + if killer then |
| 119 | + printf("Kill: %s killed %s", killer:getName(), victim:getName()) |
| 120 | + giveArrow(killer) |
| 121 | + broadcastKill(killer, victim) |
| 122 | + lastDamager[victimId] = nil |
| 123 | + end |
| 124 | +end) |
| 125 | + |
| 126 | +script:registerListener("org.bukkit.event.entity.ProjectileHitEvent", function(event) |
| 127 | + local projectile = event:getEntity() |
| 128 | + local hitEntity = event:getHitEntity() |
| 129 | + local shooter = projectile:getShooter() |
| 130 | + |
| 131 | + if projectile:getType():name() == "ARROW" and |
| 132 | + hitEntity and Player.class:isInstance(hitEntity) and |
| 133 | + shooter and Player.class:isInstance(shooter) then |
| 134 | + lastDamager[hitEntity:getUniqueId():toString()] = shooter |
| 135 | + hitEntity:damage(100.0, shooter) |
| 136 | + end |
| 137 | + |
| 138 | + projectile:remove() |
| 139 | +end) |
| 140 | + |
| 141 | +script:registerListener("org.bukkit.event.entity.EntityShootBowEvent", function(event) |
| 142 | + event:setConsumeItem(false) |
| 143 | +end) |
| 144 | + |
| 145 | +script:registerListener("org.bukkit.event.player.PlayerDropItemEvent", function(event) |
| 146 | + event:setCancelled(true) |
| 147 | +end) |
| 148 | + |
| 149 | +script:registerListener("org.bukkit.event.player.PlayerRespawnEvent", function(event) |
| 150 | + local player = event:getPlayer() |
| 151 | + event:setRespawnLocation(getRandomSpawn()) |
| 152 | + giveKit(player) |
| 153 | +end) |
| 154 | + |
| 155 | +script:registerListener("org.bukkit.event.player.PlayerJoinEvent", function(event) |
| 156 | + local player = event:getPlayer() |
| 157 | + giveKit(player) |
| 158 | + player:teleport(getRandomSpawn()) |
| 159 | + player:sendMessage(MiniMessage:deserialize(MESSAGES["player_join"])) |
| 160 | +end) |
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