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paper.bib

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publisher = {Indian Institute of Science},
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url = {http://journal.iisc.ernet.in/index.php/iisc/article/view/4502}
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}
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@article{xmds,
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title={XMDS2: Fast, scalable simulation of coupled stochastic partial differential equations},
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author={Dennis, Graham R and Hope, Joseph J and Johnsson, Mattias T},
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journal={Computer Physics Communications},
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volume={184},
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number={1},
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pages={201--208},
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year={2013},
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publisher={Elsevier}
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}
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paper.md

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# Summary
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Bose--Eintein Condensates (BECs) are superfluid systems consisting of bosonic atoms that have been cooled and condensed into a single, macroscopic ground state [@PethickSmith2008,@FetterRMP2009].
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These systems can be created in an experimental laboratory, and allow for the the exploration of many interesting physical phenomenon, such as superfluid turbulence [@Roche2008,@White2014,@Navon2016], chaotic dynamics [@Gardiner2002,@Kyriakopoulos2014,@Zhang2017], and as analogs of other quantum systems [@DalibardRMP2011].
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Bose--Eintein Condensates (BECs) are superfluid systems consisting of bosonic atoms that have been cooled and condensed into a single, macroscopic ground state [@PethickSmith2008, @FetterRMP2009].
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These systems can be created in an experimental laboratory, and allow for the the exploration of many interesting physical phenomenon, such as superfluid turbulence [@Roche2008,@White2014,@Navon2016], chaotic dynamics [@Gardiner2002,@Kyriakopoulos2014, @Zhang2017], and as analogs of other quantum systems [@DalibardRMP2011].
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Numerical simulations of BECs allow for new discoveries that directly mimic what can be seen in experiments and are thus highly valuable for fundamental research.
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In practice, almost all dynamics of BEC systems can be found by solving the non-linear Schrödinger equation known as the Gross--Pitaevskii Equation (GPE):
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where $\Psi(x,t)$ is the one-dimensional many-body wavefunction of the quantum system, $m$ is the atomic mass, $V(\mathbf{r})$ is a potential to trap the atomic system, $g = \frac{4\pi\hbar^2a\_s}{m}$ is a coupling factor, and $a\_s$ is the scattering length of the atomic species.
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Here, the GPE is shown in one dimension, but it can easily be extended to two or three dimensions.
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Though there are many methods to solve the GPE, one of the most straightforward is the split-operator method, which has previously been accelerated with GPU devices [@Ruf2009,@Bauke2011]; however, there are no generalized software packages available using this method that allow for user-configurable simulations and a variety of different system types. Even so, there are several software packages designed to simulate BECs with other methods, including GPELab [@Antoine2014] and the Massively Parallel Trotter-Suzuki Solver [@Wittek2013].
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Though there are many methods to solve the GPE, one of the most straightforward is the split-operator method, which has previously been accelerated with GPU devices [@Ruf2009,@Bauke2011]; however, there are no generalized software packages available using this method on GPU devices that allow for user-configurable simulations and a variety of different system types.
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Even so, there are several software packages designed to simulate BECs with other methods, including GPELab [@Antoine2014] the Massively Parallel Trotter-Suzuki Solver [@Wittek2013], and XMDS [@xmds].
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GPUE is a GPU-based Gross-Pitaevskii Equation solver via the split-operator method for superfluid simulations of both linear and non-linear Schrödinger equations, with an emphasis on Bose--Einstein Condensates with vortex dynamics in 2 and 3 dimensions. GPUE provides a fast, robust, and accessible method to simulate superfluid physics for fundamental research in the area and has been used to simulate and manipulate large vortex lattices in two dimensions [@Oriordan2016, @Oriordan2016b], along with ongoing studies on vortex turbulence in two dimensions and vortex structures in three dimensions.
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3. Configurable gauge fields for the generation of artificial magnetic fields and corresponding vortex distributions [@DalibardRMP2011,@Ghosh2014].
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4. Vortex manipulation via direct control of the wavefunction phase [@Dobrek1999].
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All of these features enable GPUE to simulate a wide variety of linear and non-linear (BEC) dynamics of quantum systems. The above features enable highly configurable physical system parameters, and allows for the simulation of state-of-the-art system dynamics. GPUE additionally features a highly performant numerical solver implementation, with performance greater than other available suites [@WittekGPE2016,@ORiordan2017]. All GPUE features and functionalities have been described in further detail in the documentation [@documentation].
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All of these features enable GPUE to simulate a wide variety of linear and non-linear (BEC) dynamics of quantum systems. The above features enable highly configurable physical system parameters, and allows for the simulation of state-of-the-art system dynamics. GPUE additionally features a highly performant numerical solver implementation, with performance greater than other available suites [@WittekGPE2016, @ORiordan2017]. All GPUE features and functionalities have been described in further detail in the documentation [@documentation].
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# Acknowledgements
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This work has been supported by the Okinawa Institute of Science and Technology Graduate University and by JSPS KAKENHI Grant Number JP17J01488.

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