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Back to SNAPSHOT for continued development
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CHANGELOG.txt

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- Added a -c option to //regen to output to clipboard
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- Added #clipboard mask, to mask against blocks that match the clipboard
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- Added a #fullcube mask that matches all blocks that fill an entire cube
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- Enables the new experimental snapshot mode by default for new setups
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- Enabled the new experimental snapshot mode by default for new setups
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- Added command completions for available schematic files to schematic commands
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- Added a //registry command to search available registries
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- Added an adjacency mask (~) to mask blocks that are adjacent to other blocks
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- Added a //revolve command to paste a rotated copy of a selection around an axis
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- Added a //replacebiome command to replace biomes in a selection by a given mask
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- Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support
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- Tweaked the block property system to reduce memory usage and improve performance during startup in some situations
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- Fixed block limits not applying to the //update command
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- Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8
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- Deprecate some remnants of the fast mode system that are superseded by the side effect system

gradle.properties

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group=com.sk89q.worldedit
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version=7.4.0-rc-01
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version=7.4.0-SNAPSHOT
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org.gradle.jvmargs=-Xmx2000M
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org.gradle.parallel=true

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