@@ -4958,7 +4958,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
49584958 cocos2d::CCPoint moveForCommand(EditCommand command) = ios 0x3ee010, win 0x11de20, imac 0x4a7d0, m1 0x435fc;
49594959 void moveGamelayer(cocos2d::CCPoint) = ios 0x3dfa64, win 0xe16b0, imac 0x2f800, m1 0x2f18c;
49604960 void moveObject(GameObject*, cocos2d::CCPoint) = ios 0x3e7270, win 0x11e290, m1 0x399d4, imac 0x3ef90;
4961- void moveObjectCall(cocos2d::CCObject*) = win 0x11dfd0, imac 0x49970;
4961+ void moveObjectCall(cocos2d::CCObject*) = win 0x11dfd0, m1 0x42a38, imac 0x49970, ios 0x3ed6f4 ;
49624962 void moveObjectCall(EditCommand) = ios 0x3ee190, win 0x11e000, imac 0x4a9d0, m1 0x437a8;
49634963 cocos2d::CCPoint offsetForKey(int) = win 0x124bf0;
49644964 TodoReturn onAssignNewGroupID();
@@ -10389,9 +10389,7 @@ class GJDifficultySprite : cocos2d::CCSprite {
1038910389[[link(android)]]
1039010390class GJDropDownLayer : cocos2d::CCLayerColor {
1039110391 // virtual ~GJDropDownLayer();
10392- inline GJDropDownLayer() {
10393- m_endPosition = cocos2d::CCPointMake(0.f, 0.f);
10394- m_startPosition = cocos2d::CCPointMake(0.f, 0.f);
10392+ GJDropDownLayer() {
1039510393 m_buttonMenu = nullptr;
1039610394 m_listLayer = nullptr;
1039710395 m_mainLayer = nullptr;
@@ -10400,23 +10398,17 @@ class GJDropDownLayer : cocos2d::CCLayerColor {
1040010398 m_fastMenu = false;
1040110399 }
1040210400
10403- static GJDropDownLayer* create(const char* title, float height, bool p2 ) = win inline, imac 0x5cfc90, m1 0x503e08 {
10404- GJDropDownLayer* pRet = new GJDropDownLayer();
10405- if (pRet && pRet ->init(title, height, p2)) {
10406- pRet ->autorelease();
10407- return pRet ;
10401+ static GJDropDownLayer* create(const char* title, float height, bool) = win inline, imac 0x5cfc90, m1 0x503e08, ios inline {
10402+ auto ret = new GJDropDownLayer();
10403+ if (ret ->init(title, height, p2)) {
10404+ ret ->autorelease();
10405+ return ret ;
1040810406 }
10409- CC_SAFE_DELETE(pRet) ;
10407+ delete ret ;
1041010408 return nullptr;
1041110409 }
10412- static GJDropDownLayer* create(const char* title) = win inline, imac 0x5d01d0 {
10413- GJDropDownLayer* pRet = new GJDropDownLayer();
10414- if (pRet && pRet->init(title)) {
10415- pRet->autorelease();
10416- return pRet;
10417- }
10418- CC_SAFE_DELETE(pRet);
10419- return nullptr;
10410+ static GJDropDownLayer* create(const char* title) = win inline, m1 0x50432c, imac 0x5d01d0, ios inline {
10411+ return create(title, 220.0f, false);
1042010412 }
1042110413
1042210414 virtual void draw() = win 0x426f0, m1 0x5046c0, imac 0x5d05d0, ios 0x3ab0a0;
@@ -11514,7 +11506,7 @@ class GJMapPack : cocos2d::CCNode {
1151411506 CC_SAFE_RELEASE(m_levels);
1151511507 }
1151611508
11517- static GJMapPack* create(cocos2d::CCDictionary*) = win 0x16d210, m1 0x478e24;
11509+ static GJMapPack* create(cocos2d::CCDictionary*) = win 0x16d210, m1 0x478e24, imac 0x51c560, ios 0x99770 ;
1151811510
1151911511 static GJMapPack* create() = win inline, m1 0x4a1910, imac 0x5490c0, ios 0xb2d50 {
1152011512 auto ret = new GJMapPack();
@@ -13226,7 +13218,7 @@ class GJUserMessage : cocos2d::CCNode {
1322613218 // virtual ~GJUserMessage();
1322713219
1322813220 static GJUserMessage* create() = win 0x170ec0, imac 0x549f70, m1 0x4a264c, ios 0xb3540;
13229- static GJUserMessage* create(cocos2d::CCDictionary*) = win 0x170380, m1 0x490df0, ios 0xa8330;
13221+ static GJUserMessage* create(cocos2d::CCDictionary*) = win 0x170380, m1 0x490df0, imac 0x537410, ios 0xa8330;
1323013222
1323113223 virtual bool init() = win 0x77db0, m1 0x4a26e8, imac 0x54a010, ios 0xb35d0;
1323213224
@@ -23163,8 +23155,8 @@ class SongSelectNode : cocos2d::CCNode, FLAlertLayerProtocol, CustomSongLayerDel
2316323155 void audioPrevious(cocos2d::CCObject* sender) = ios 0x14aec0, win 0xc6af0, imac 0x207990, m1 0x1bc9a0;
2316423156 bool init(int, bool, LevelSettingsObject*, SongSelectType, cocos2d::CCPoint, cocos2d::CCNode*, cocos2d::CCMenu*, bool) = ios 0x14a5b8, win 0xc60b0, imac 0x207080, m1 0x1bc070;
2316523157 void onOpenCustomSong(cocos2d::CCObject* sender);
23166- void onSongMode(cocos2d::CCObject* sender) = imac 0x207a10;
23167- void onSongMode(int) = win 0xc6b50, imac 0x207ae0, m1 0x1bcabc;
23158+ void onSongMode(cocos2d::CCObject* sender) = win 0xc6b20, m1 0x1bca0c, imac 0x207a10, ios 0x14af2c ;
23159+ void onSongMode(int) = win 0xc6b50, imac 0x207ae0, m1 0x1bcabc, ios 0x14afbc ;
2316823160 void selectSong(int id) = win inline, imac 0x207ab0 {
2316923161 auto songID = id;
2317023162 if (songID > 21) songID = 21;
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