Normal {
MFVec3f vector [ ] # any non-null vector
}
The Normal node specifies a set of 3D vectors used by vertex-based Geometry nodes (e.g., IndexedFaceSet) to define the normal of each triangle or each vertex.
Normal {
MFVec3f vector [ ] # any non-null vector
}
The Normal node specifies a set of 3D vectors used by vertex-based Geometry nodes (e.g., IndexedFaceSet) to define the normal of each triangle or each vertex.