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Track Unity presentation and pipeline experiments #263

@JOY

Description

@JOY

Purpose

Track Unity presentation and production-pipeline experiments that should wait for representative demo evidence.

Scope

  • Unity Animation Rigging evaluation for Ida Faber and future semi-real bodies.
  • Rendering and asset-performance feature adoption after a representative demo scene exists.
  • UI Toolkit, Addressables, and vendor asset wrapper experiments before any broad migration.

Notes

These are experiment lanes, not default migrations. Each adoption needs focused evidence.

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    area:artArt direction, look-dev, assets, shaders, visual content, and audio-visual polisharea:designGame design, economy rules, lore, and GDD workarea:unityUnity client, scenes, assets, or editor workflowenhancementNew feature or requestpriority:p2Important but not blocking current milestonesize:mMedium task

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