-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathenergy_macro.h
More file actions
94 lines (84 loc) · 2.01 KB
/
energy_macro.h
File metadata and controls
94 lines (84 loc) · 2.01 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
;Copyright 2022 Cisano Carmelo
;
;This file is part of Invaders From Andromeda
;
; Invaders From Andromeda is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; Invaders From Andromeda is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with Invaders From Andromeda. If not, see <http://www.gnu.org/licenses/>.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; MACRO contatore energia
MAC POSITIONING_ENERGY_COUNTER_MACRO
;Positioning energy counter
lda #XPosGRP0Energia
sta WSYNC
sec
.DivideLoop
sbc #15
bcs .DivideLoop
eor #7
asl
asl
asl
asl
sta RESP0
sta RESP1
sta HMP0
lda #$60
sta HMP1
ENDM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
MAC DEF_NUMBERS_POINTERS_MACRO
sta WSYNC
sta HMOVE
lda #$01
sta NUSIZ1 ;2 copies
lda #0
sta NUSIZ0 ;1 copy
ldy ShieldNumber
lda TablePtrNumbLow,y
sta PointerNumberLow
lda TablePtrNumbHi,y
sta PointerNumberHi
ENDM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
MAC SHOW_ENERGY_MACRO
lda #7
sta Tmp
ldy #0
.cycle
ldx PointerGFXPlanet
lda PlayfieldPlanet,x
sta WSYNC
sta PF0
inx
lda PlayfieldPlanet,x
sta PF1
inx
txa
and #%01111111
sta PointerGFXPlanet
lda Shield0,y
sta GRP0
lda Shield1,y
sta GRP1
lda (PointerNumberLow),y
iny
nop
nop
sta GRP1
dec Tmp
bne .cycle ;if 0 not draw the energy counter
lda #0
sta GRP0
sta GRP1
ldx #177 ;scanline on exit
ENDM