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fix: remove watch option
1 parent cfd99a3 commit 7f86d8b

2 files changed

Lines changed: 0 additions & 3 deletions

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cmd/ba/main.go

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Original file line numberDiff line numberDiff line change
@@ -93,7 +93,6 @@ func makeapp() *cli.App {
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cli.BoolFlag{Name: "debug", Usage: "Enable debug logging"},
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cli.BoolFlag{Name: "quiet", Usage: "Decrease verbosity of the output"},
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cli.BoolFlag{Name: "profile", Usage: "Enable execution profiling"},
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cli.BoolFlag{Name: "watch", Usage: "Enable watch mode"},
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cli.IntFlag{Name: "duration", Usage: "If set, game will stop after this durarion (in seconds)"},
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},
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Action: func(c *cli.Context) error {
@@ -110,7 +109,6 @@ func makeapp() *cli.App {
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IsDebug: c.Bool("debug"),
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IsQuiet: c.Bool("quiet"),
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ShouldProfile: c.Bool("profile"),
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WatchMode: c.Bool("watch"),
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DurationSeconds: c.Int("duration"),
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}
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subcommand/train/main.go

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Original file line numberDiff line numberDiff line change
@@ -61,7 +61,6 @@ type TrainActionArguments struct {
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Agentimages []string
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IsDebug bool
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IsQuiet bool
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WatchMode bool
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MapName string
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ShouldProfile bool
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DurationSeconds int

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